Ghost of Tsushima is an artistically creative game that often feels like a realistic Zelda game. The minimal UI, clever use of wind and beautiful environmental details make exploration rewarding on its own. When it comes to combat, the game falls short. With a huge number of combat games to draw inspiration from, it is a shame this game is more like button mashy Dynasty Warriors game than it is a precision, high speed action game like Ninja Gaiden. You never feel like the powerful warrior the story tries to make you believe you are.
It's hard to think of where Ellie's story could go having played the first game. Once you get stuck in, you're going to take an emotional beating. The 25-hour long story is massive and it cuts absolutely no corners. The story just keeps giving and giving. The stealth and combat will get your blood pumping and give you some moments you will not forget. When it comes to value for money, you aren't going to get a game that is more worthy of a purchase.
What The Outer Worlds offers in artistic creativity, it lacks in quest diversity. Exploring the colony is really exciting and you will lose yourself in everything it has to offer. unfortunately, you will end up performing a lot of the same menial tasks throughout the relatively short campaign. You have access to an incredible world but the quests never take full advantage of it. There is far too much focus on the political problems of the colony and not enough action and adventure. You never feel like the hero of the story, you feel more like the middle man between the people that are actually important.
While Edge of Time is not perfect, there isn’t anything in this game to be overly critical about. It does a fairly good job at giving you an authentic feeling Doctor Who experience. There are some silly plot holes but nothing to ruin the experience. The sonic screwdriver plays a big part the TV series, but is not used to the same extent in the game and is the biggest let down. It feels like Edge of Time was a prototype that was polished to completion. Far too many elements of this game were not fleshed out enough to reach their full potential. You will still have fun playing this game, it is just a shame to see a perfect storm not end up with a perfect game.
Woven provides a pleasant experience with a nicely narrated story that will be very well suited to young children. While the technical issues are likely to go unnoticed by the target audience, they are enough to ruin the experience for anyone who plays games regularly. There isn’t much here that the average gamer would find enjoyable. With that being said, for parents looking for a game to introduce their children into gaming, you couldn’t find a better game than this.
Sparklite has several aspects that are quite enjoyable and well made. The soundtrack is delightfully happy and well composed, the world can be a pleasure to explore and the gadget crafting system in the workshop provides you with so many cool things. All of these are held back by an endless grind for money. The 2 hours of content are padded with hours upon hours of painful grinding that will poison the experience resulting in a game you will loathe rather than enjoy.
Death Stranding is a game with a fantastic and uniquely interesting story. Backed with a strong cast of experienced actors, the game manages to tell the story flawlessly. The gameplay doesn’t quite live up to the same level. The delivery aspects are fun and in its own, tells a story. It just gets quite repetitive over time and leaves you wanting a bit more diversity to the delivery missions. Overall, Death Stranding should be seen as a very successful first project for Kojima productions and is hopefully a sign of many more to come.
Road To Eden is a fantastic addition to the turn-based genre. A unique world with an unusual lineup of characters will capture your interest and keep you enjoying things until the very end. While the combat can get boring and repetitive, the story and other aspects of the game keep you engaged and prevent you getting sick of it too easily. This franchise has a very promising future.
Forager starts out incredibly strong. A huge map that is currently hidden. You get a Zelda like feeling that there is a huge adventure ahead. What initially appears to be an exciting game with lots of mysteries to uncover, actually turns out to be an endless loot grind with very little to stimulate your creative needs and sense of adventure. Forager was 5 hours of fun and 5 hours of a steady decline into “is this what I have been working toward?”. The low price tag makes this game well worth the money. It is just a shame there isn't more meat to sink your teeth into.