Kingdoms and Castles is a solid effort, especially coming from such a small team. The game lacks longevity, but at $10, it may be worth picking up by those who enjoy base-building games but don't enjoy the difficulty and complexity that often comes with the genre.
Gang Beasts never pretends to be a single-player experience; it's a party game through and through. Even though there's only so much depth that can be found in imprecisely manipulating ragdoll physics, the end result is still oddly compelling. While Gang Beasts is not the kind of game that will find its way into the eSports circuit, players will still find a lot to love as they fight and fall and laugh at all the ways they succeed or fail in its oddball arenas.
As a whole, Extinction is a game built around plenty of promising ideas, but the execution fails to live up to its promises on almost every single point. It's hard to shake the feeling that Iron Galaxy didn't provide the game with the resources it needed to come close to reaching the heights it was aiming for. That's a shame, since all we're left with is a massive skeleton of a game that could have held some real meat. Ultimately, Extinction is not worth buying, especially at its absurd $60 price point.
Into the Breach presses all the right buttons to keep tactical strategy fans hooked, and many will come back over and over again despite any shortcomings they may perceive. I, for one, plan to waste away many more afternoons saving the world from an infestation of bugs. Then, once I finish spraying my house and yard, I plan to play some more Into the Breach.