Daniele Cucchiarelli
Sam "Serious" Stone is back in a new top-down shooter with roguelite elements that delivers a thin-like-paper crazy story and some entertaining (but repetitive) bite-sized gameplay elements.
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The House of the Dead Remake is a game rooted on nostalgia and zombies, but fails to bring an entertaining experience on Nintendo Switch due to the many issues with its control scheme. A pity, since the juicy arcade gameplay and extras would have deserved all of your love.
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Despite the fact that it cointains three great games, Assassin's Creed: The Ezio Collection feels a bit rushed, and has quite a few technical weaknesses. Also, while the trilogy is still fascinating in its own right, the comparison with the latest entries in the Assassin's Creed series shows just how much Ubisoft has refined the formula since then, especially when it comes to the combat.
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Nathan Drake and Chloe Frazer are back with their single-player adventures, polished and enhanced to suit the power of PS5. They're still fresh, enjoyable and now feature shorter loading times, three graphic modes and a little bit of DualSense magic.
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Labyrinth Legend is a very simple ARPG in which you explore a bunch of automatically-generated dungeons, collect equipment, and battle in real time against thousands of enemies. Nothing more, nothing less.
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A magical and fun Animal Crossing-like experience for those who love the Disney Universe, with a quite large amount of activities that does not achieve the same level of depth of Nintendo's masterpiece.
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Cruis'n Blast is a fun game in the short term, but lacks the depth of many other arcade racers and doesn't offer a particularly exciting multiplayer, with just a few local 4-players modes.
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Fatal Frame: Maiden of Black Water is still an intruguing survival horror experience with creepy atmosphere and engaging story, but younger audiences may not like its old-style controls and slow pace.
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Banana Mania delivers the best levels, mini-games and modes from the 20-years old Super Monkey Ball series... and it's more fun than ever!
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On the PS5 Death Stranding is as beautiful as ever and this Director's Cut gives players a bunch of new and (quite) interesting content, but not enough to make it feel really new and fresh.
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Tormented Souls tries to capture the magic of the good, old Resident Evil titles. The game delivers a genuine scary atmosphere and decent storytelling, sometimes overwhelmed by poor graphics and some technical issues.
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The Medium on PS5 is pretty much as good as it was on Xbox Series X, despite some graphic flaws and loading issues. Luckily, the DualSense features manage to fill the gap.
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A remarkable sequel to one of the best Metroidvania ever made. Despite some minor flaws, Axiom Verge 2 represents a new building block in the fascinating and growing universe crafted by Thomas Happ. Can't wait for the next chapter.
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One of the most intriguing action-platform of the year. Greak: Memories of Azur is artistically gorgeous and its gameplay is simple but engaging.
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Microsoft Flight Simulator confirms itself as a true masterpiece on Xbox Series X as well, regardless if you are a fan of simulators or not.
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One of the most surprising games of the year, Death's Door delivers a frantic and greatly enjoyable action-adventure experience with an ipnotic noir mood.
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Skyward Sword is still not one of the best Zelda games out there, even after improvements added to this new Switch port, but it deserves to be played thanks to a great cast of characters, a good narrative and some interesting gameplay ideas that Nintendo developed further in Breath of the Wild.
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Legend of Mana is back on modern consoles after more than 20 years, and it's still quite enjoyable despite some gameplay wrinkles.
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Ghosts 'n Goblins Resurrection is a crispy, entertaining and gloriously merciless experience... even on the PS4.
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Village is an intense Resident Evil experience, with a great cast of heroes and villains. While it does not lack great moments, its story also feels a little jumbled and non-cohesive, and some gameplay elements are not perfectly focused.
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