Anodyne 2: Return to Dust is a testament that indies can go where AAA fears to tread. A unique concept supported by strong gameplay that evolves frequently enough to keep you playing- right until it ends all too soon. At the bottom of it all, there is nothing quite like it.
Even with nothing major done wrong, it is hard not to recommend games of similar genres unless you are on a budget. If you are however, Hellmut can be a very satisfying bite-sized morsel. If nothing else, it puts your reflexes to the test and offers a genuine challenge.
If you did not like the games back in the 2000s, nothing has changed. But if you can take the cheese along with the odd boring minigame and puzzle – this is probably the quintessential Final Fantasy RPG. It would be a sin to miss out.
SteamWorld Quest: Hand of Gilgamech has stripped away anything unnecessary and made a solid RPG. While a few more flairs would have been nice and difficulty balance can be a bit off, it is still an excellent RPG that encourages players to strategize when building a deck to prove their mettle.
I honestly have very little to criticize about the pure business side of the game. The gradual progression is not too slow, and you slowly develop from keeping a close eye on your own grow (the place where you, you know, grow) until you have plenty of people to do that for you.
Fell Seal: Arbiter’s Mark has earned the high praise I give it. Nearly every criticism I have towards it is a nit-pick, or comes down to personal taste. This is exactly what I have been looking for, and I think fans of this sub-genre will be to. It practically fell from heaven.