Jason Rodriguez
Jason Rodriguez's Reviews
Wasteland 3: The Battle of Steeltown has a few notable flaws, and it's also a fairly short romp. However, there's enough content and tactical depth to make you want to keep adventuring in this post-apocalyptic landscape.
Solasta: Crown of the Magister has a few notable problems, and it starts to stumble the closer you get to the finish line. However, it still manages to offer an engaging and highly customizable experience that will keep you entertained for many hours.
Think of King of Seas as yet another spiritual successor to Sid Meier's Pirates! It has all the tools needed to keep you entertained for many hours. Unfortunately, it's also lacking in certain departments, leading to a more streamlined approach that can't compare to the classic.
Siege Survival: Gloria Victis has several mechanics and concepts that look good on paper. Unfortunately, general clunkiness when it comes to the UI and controls, as well as a lack of attachment to your characters, lead to a rather uninspired romp. Once you're finished with a single playthrough, there's barely anything that's interesting to look forward to.
Though there are a few minor issues, Assassin's Creed Valhalla: Wrath of the Druids gives you a lot of reasons to continue Eivor's journey thanks to a lush and vibrant land to explore. Fighting the druidic cult is also a treat owing to their usage of wild animals, poisons, and flames. The additional activities you can do, such as building your trading posts and finding collectibles, add more hours to the experience.
Subnautica: Below Zero presents an exciting adventure as you explore the unknown. Whether you're trekking through the snow or diving down unfathomable depths, there's a feeling of dread as you try to survive, and a sense of wonderment as you discover something new.
Hood: Outlaws & Legends has several interesting concepts that, on paper, might seem refreshing for the genre. Unfortunately, clunky combat mechanics, questionable design choices, and a tedious gameplay loop lead to a rather monotonous experience.
With multiple game-breaking bugs and hotfixes that either don't resolve the issues or come a little too late, Buildings Have Feelings Too is an awful mess that needs to be avoided.
Oddworld: Soulstorm offers a refreshing take as a reimagining of an old classic. It provides platforming goodness, a bit of trial-and-error with situations, lots of secrets to find, and thousands of Mudokons to save. Sadly, it does have some noticeable shortcomings related to its controls, friendly AI movement, and save system.
Arkham Horror: Mother's Embrace suffers from a bland and unspectacular combat system, a questionable sanity gimmick, and a litany of technical issues that are too glaring to ignore. Although it's an adaptation of a board game, you might as well call it a "bored game" due to the tedium and frustration you'll experience.
Spacebase Startopia has cutesy and cartoony xenos milling around, but that's all it has going for it. From questionable mission objectives and monotonous micromanagement, to audio hiccups, technical woes, and a lack of direction, it's a simulation of the doldrums of alien life.
Total War: Three Kingdoms - Fates Divided is one of the game's weakest DLCs when it comes to narrative events, but it does present a great scenario for a Cao Cao or Yuan Shao campaign. For the most part, though, you're looking at a highly impressive free update. It truly makes the game more refreshing and engaging, thereby also completely overshadowing what the DLC provides.
Curse of the Dead Gods' combat system is extremely rewarding, and the challenge will keep you on your toes. Unfortunately, it lacks a lot in terms of content and it can be repetitive within a few hours. It's worth playing in bursts, but it doesn't have enough to satisfy long-term engagement.
As of now, Destiny 2: Season of the Chosen neither excites nor keeps me engaged. The “core gameplay loop” might as well be called the “chore gameplay loop” owing to the mechanics involved. But, these are just my impressions from the first few days. I’ll see what else is in store in the coming week since the game will have another Battleground map.
Bland, boring, repetitive, tedious, and totally forgettable, Werewolf: The Apocalypse - Earthblood is a game that should go back to the doghouse.
Although it has demanding system requirements, The Medium is still a marvelous offering when it comes to its visuals and gameplay. Its locations will haunt and horrify you, and its dual-reality system will provide refreshing ways to complete your objectives. Unfortunately, it also suffers from a few technical hiccups, and its bizarrely abrupt conclusion leaves a lot to be desired.
Although there are a few issues (namely with its save system and soon-to-be-fixed progress carry-over function), Hitman 3's mission stories, level design, and creative assassinations provide the franchise's "greatest hits" record. It's the perfect way to cap off Agent 47's journey.
Cyberpunk 2077 has some glaring flaws and missed opportunities. Its open-world sandbox suffers from poor NPC and police AI, and it lacks customization and transmogrification features to help your character stand out. Still, the pros outweigh the cons owing to a brilliant narrative, memorable missions, strong supporting cast of characters, well-integrated combat and hacking mechanics, and jaw-dropping visuals.
Despite an overwhelming number of strategic options and features, many of Empire of Sin's mechanics just don't mesh well or they can be completely ignored. Playthroughs will feel roughly similar to what you've done previously, and it becomes a repetitive affair and a chore to see what else you could do.
Although Europa itself is harsh and beautiful at the same time, Destiny 2: Beyond Light suffers from a litany of issues. The unnecessary back-and-forth to do missions on Europa, a weak structure for its campaign, and the sunsetted weapons with barely anything decent that replaced them all combine to lead to disappointments. Worse, although Stasis is a neat subclass to use in PvE, it doesn't seem viable for high-end content and it's extremely annoying in PvP. There's a good chance that Bungie adds more in succeeding weeks, but this has been a rough start for a once-promising expansion.