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Buildings Have Feelings Too

Blackstaff Games, Merge Games, Maple Whispering Limited
Apr 22, 2021 - Nintendo Switch, PC, PlayStation 4, Xbox One
Weak

OpenCritic Rating

56

Top Critic Average

14%

Critics Recommend

TheSixthAxis
6 / 10
PlayStation LifeStyle
6 / 10
Windows Central
3.5 / 5
PC Invasion
2 / 10
Push Square
4 / 10
Screen Rant
2.5 / 5
Critical Hit
6.5 / 10
TechRaptor
6.5 / 10
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Buildings Have Feelings Too Media

Buildings Have Feelings Too! Launch Trailer thumbnail

Buildings Have Feelings Too! Launch Trailer

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Critic Reviews for Buildings Have Feelings Too

For the right sort of person, this abstract, solo board game style will be incredibly intoxicating. There are a lot of moving parts to keep in your head, and figuring out a particularly fiendish task is rewarding in and of itself. For most people, the contrast between mellow aesthetic, strange design choices, and the lack of a hard fail state (fittingly, it's more like a fail cul-de-sac) will make it a taxing time. Buildings Have Feelings Too! is certainly charming, but that charm hides a stiff challenge.

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Buildings Have Feelings Too can initially feel frustrating and difficult, as well as completely unforgiving. Mistakes often end up being incredibly costly and the save system can feel unfair. Despite this, it's a fun puzzle game once players can fully grasp all of its different aspects and it's satisfying when everything falls into place.

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A great addition to any city management gamer's library, Buildings Have Feelings Too! uses limited resources and space to craft complex puzzles wrapped up in a charming setting!

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With multiple game-breaking bugs and hotfixes that either don't resolve the issues or come a little too late, Buildings Have Feelings Too is an awful mess that needs to be avoided.

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Initially it's quite a novel experience, despite controls feeling fairly clunky. You solve problems, earning bricks with which to create new buildings and slowly unlock new business types, which expand your options. However, after a while, it becomes more difficult to manage; if a building is really lacking appeal, a circular meter will begin to fill. If you let it fill up, the building's business will close, and will be essentially useless. The trouble comes when you have buildings that won't move, and more than one suffering this red circle. This is just an example really, but the point is that the gameplay becomes too complicated. After a while, it loses the fun factor, and becomes a frustrating balancing act with too many plates to spin.

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Cutesy charm and lots of character are present in spades.

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Buildings Have Feelings Too! has plenty of charm and character to go along with its fun puzzle game construction, but a few lopsided technical bricks results in an experience that has more than a few frustrating building code violations beneath its cheerful façade.

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Buildings Have Feelings Too! is a quirky, deceptively challenging, management sim about building and buildings

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