Luke Shaw
Necromunda: Hired Gun is an enjoyable dive into the grime of Warhammer 40,000's most corrupt city. But all of the incredible atmosphere in the world can't hide its rough edges.
Warhammer Age of Sigmar: Storm Ground is a tough, roguelike strategy game not without its rough edges. But there's a fair amount of fun to be had for fans of Warhammer.
For the right sort of person, this abstract, solo board game style will be incredibly intoxicating. There are a lot of moving parts to keep in your head, and figuring out a particularly fiendish task is rewarding in and of itself. For most people, the contrast between mellow aesthetic, strange design choices, and the lack of a hard fail state (fittingly, it's more like a fail cul-de-sac) will make it a taxing time. Buildings Have Feelings Too! is certainly charming, but that charm hides a stiff challenge.
Evil Genius 2: World Domination is a great base builder undermined by slow pacing, dense AI, and a little bit too much repetition.
Shattered - Tale of the Forgotten King is a game set in a beautiful, stylised world that is sadly too opaque and flawed to recommend.
Blue Fire is a promising experience with tight platforming let down by ropey combat, a lack of direction, and a range of technical issues.
It isn't without its rough edges, but Skul is a really compelling experience, and definitely scratches the itch left by the button-mashing brawling of Hades and Dead Cells. If you've played those games to completion, or if you want a game with decadent pixel art and a wealth of characterful play options, then it's an easy recommendation - just don't lose your head during those challenging final stages...