Top Critic Average
Developer: Gasket Games
Publisher: Focus Home Interactive
Genres: Strategy, Turn-Based Strategy
Warhammer Age of Sigmar: Storm Ground is a solid turn-based strategy game that has some fun in its small corner of Games Workshop's fantasy universe, but it isn't unique or exciting enough to overcome ill-fitting roguelike mechanics that turn progression into a grind. The game will still appeal to some hardcore fans, and may become a better experience with updates, but for now, this latest Warhammer adaptation is routed by a few bad strategic choices.
The devoted and opinionated Warhammer acolytes will no doubt weigh in on how faithfully Age of Sigmar: Storm Ground represents the tabletop experience and lore, both of which have expanded and diverged from the source with the blessings of Games Workshop. From the viewpoint of a casual but interested fan, Storm Ground is a success both as an enjoyable turn-based strategy rogue-lite game and as yet another product in the vast and varied Warhammer universe. Although it exists primarily as a training ground for multiplayer, the single-player campaign is worth playing, though it would have been even better with a true dramatic arc instead of the “infinitely replayable” roguelike runs. The three factions are a great place to start and whet the appetite for expansions and additional content.
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