The arena combat features in Dying Light 2: Bloody Ties are refreshing for a time. Unfortunately, the clunkiness and tediousness from the base game remains. Worse, there's a litany of crashes, and a game-breaking bug that can cause issues with your save.
Victoria 3 is, without a doubt, grand in scale and scope, and it's downright gorgeous, too. Sadly, the countless mechanics mean that there are too many moving parts, which lead to more questions than answers. The automation and streamlining of battle is, likewise, a baffling change. Even as a veteran of Paradox Interactive's games, this is still one series that I can't get behind.
Will the frustrations continue to mount? Will the Saints Row reboot establish its identity? We’ll see. For now, I’ll continue to play more to see the campaign through to its conclusion. I might also try some co-op activities with our Review Editor, Andrew Farrell, and maybe some drop-in multiplayer, too. You can expect a finalized review score within the week.
Hard West 2 has some refreshing ideas to consider, such as perks based on your deck of cards, and consistently refreshing action points by way of kills. Unfortunately, its over-reliance on a puzzle-like, kill-all-in-one-round concept also leads to a repetitive and tedious romp as time wears on.