Destiny 2: Shadowkeep has picture-perfect and grand setpieces on the moon, combined with excellent gunplay. Unfortunately, it's also marred by a middling campaign, weak narrative, inane endgame activities, and repetitive mechanics. The only thing haunting this expansion is its inability to reach the heights of Forsaken.
Warsaw is challenging at times to the point of harsh realism and it has an assortment of foes to take out. But, with mechanics that are downright arcadey and odd, Warsaw's missteps mar what could've been a brilliant look at a major event in Poland's history during World War II.
While there are a few notable flaws, Man of Medan encapsulates the thrills and scares of the horror genre while offering numerous branching choices for the narrative. It's the perfect way to set the tone for the rest of The Dark Pictures Anthology series.
Ridiculously lacking in new content and with a Weave game mode that feels like a parlor trick you've seen before, Warhammer: Vermintide 2 - Winds of Magic's only saving grace is the introduction of the Beastmen. Even then, it's still a mediocre expansion for a once-promising game.
Total War: Three Kingdoms - Eight Princes feels familiar, although, sadly, also a repeat of what you've already gone through in the past. While you can choose from eight princes, your overall experience (especially if you've put in hundreds of hours into the base game) would be more like a solid "7" instead.
A number of flaws such as a disappointing campaign, a rigid tech tree, and a couple of bugs hamper Age of Wonders: Planetfall. However, it more than makes up for these flaws with its refreshing charm, tactical battles, and customization choices for the avid 4X player.