Murder Mystery Machine could be a great distraction from the usual adventure games. Its emphasis on deductions rather than evidence gathering turns it more into a puzzle game than an adventure game, and it genuinely makes you feel like you're working things out for yourself. The problem is it's held back by several design issues that didn't translate well from mobile platforms to console and these can dilute the fun.
After 16 years of waiting, though, Psychonauts 2 more than makes up for lost time. It's a glorious return for the franchise, one that should keep existing fans happy while being perfectly welcoming for new players. Let's just hope we won't have to wait a similar amount of time for the third game.
I Am Dead is a hidden object game where players can get as much or as little out of it as they wish. Those following the story will find a short but simple game, perhaps too simple for some. The secondary objectives add more to do but seem like a compromise to keep adventure veterans entertained seeing as they carry very little reward. Away from the gameplay, I Am Dead dances around the raw emotions of death but deals with its impacts in a pleasant way. All living things must come to an end but memories can live on and have an impact on the future. Whether this game will be remembered in the future remains to be seen.
Despite these bugs, Button City is a relaxing little game with a great storyline and characters you care about despite their faults. Players can work their way through the game at their own pace as they battle to save the arcade from greed, and Fennel from his own shy and unconfident self. The story isn't lengthy, clocking in at 6-8 hours depending on how much time you spend playing arcade games and completing side missions, but it's a nice little distraction for a rainy day.
OMNO is a game worth experiencing despite its minor faults, especially as it's a great testament to what can be created by a single person. There's no need for a complicated storyline, just simple puzzles and platforming to create a satisfying experience. The gratification comes from working things out on your own and making your own way to the Gate of Light through a journey that never become too difficult or frustrating.
Those wanting to compare the new version of the game to the original can do so if they buy the retail version, which comes with a download code for the original Monster World IV. For the few improvements there have been, though, I'd recommend sticking with the remake; the game just seems more refined even if it does keep most of the '90s tropes. As an (almost) bug free experience, those looking for a more traditional game will love it. However, those who prefer modern platformers will probably want to avoid it.
While this review may well make it sound like Biomutant is full of bugs, the one thing I might not have made clear is just how easy it is to lose hours to this game. With so much to do, time can fly by without you noticing. Yes, the graphics may not be the best with stuttering and pop-in in places, and there were occasional game crashes, but nothing is game breaking and it's a lot of fun. The humor will especially appeal to children, while the game is complex enough for adults to enjoy too.
While the game brought over many features from the PC version, there are some that are missing. Those expecting a map editor will be disappointed to find it absent, as are the procedurally generated maps that offer a lot of replayability for PC players. The latter means there's no Frontier mode either for players to compete against each other. Despite this, The Colonists offers hours of entertainment for those wanting a relaxing, simplified experience and those wanting to speed run their way through all manner of variables to a perfect colony.
Buildings Have Feelings Too can initially feel frustrating and difficult, as well as completely unforgiving. Mistakes often end up being incredibly costly and the save system can feel unfair. Despite this, it's a fun puzzle game once players can fully grasp all of its different aspects and it's satisfying when everything falls into place.
Oddworld: Soulstorm should have been the definitive version of the second entry in the Oddworld quintology, while the new story and characters hold their own, the gameplay lets it down. A plethora of bugs make the game far more difficult and frustrating than it should be, ranging from inconsistent enemy movement and teleportation to traces of elements no longer in the final product. There are more than 1300 Mudokons needing your help, but it might be worth waiting a while before you take on this mammoth task.