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Tandem: A Tale of Shadows

Hatinh Interactive, Monochrome Paris
Oct 21, 2021 - PlayStation 4, Xbox One, PC, Nintendo Switch
Strong

OpenCritic Rating

76

Top Critic Average

47%

Critics Recommend

God is a Geek
8 / 10
GamingTrend
85 / 100
Gaming Nexus
8 / 10
COGconnected
70 / 100
JVL
15 / 20
PC Invasion
7 / 10
PlayStation LifeStyle
7 / 10
Screen Rant
4.5 / 5
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Tandem: A Tale of Shadows Trailers

Tandem : A Tale of Shadows Story Reveal Trailer thumbnail

Tandem : A Tale of Shadows Story Reveal Trailer

Tandem: a tale of Shadows introduction thumbnail

Tandem: a tale of Shadows introduction


Tandem: A Tale of Shadows Screenshots



Critic Reviews for Tandem: A Tale of Shadows

With a unique take on perspective, light and darkness, Tandem: A Tale of Shadows is a fun puzzler to be enjoyed by gamers of all ages.

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Tandem: A Tale of Shadows is a surprisingly unique twist on the puzzle genre, making incredible use of light and shadow. The dual character perspective is clever, and helps to create increasingly complex puzzles, which thankfully avoid crossing the line from challenging to frustrating. The short length may upset players hoping for a longer adventure, but helps keep the game flowing smoothly and prevents its core gameplay from becoming stale. Add in a beautifully crafted world and unique boss fights, and Tandem begins to stand out from other puzzler games currently on the market.

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Tandem: A Tale of Shadows is a fun and clever puzzle game, but the story falls quite a bit flat with a pretty dark ending. The puzzles themselves are enjoyable with needing to switch between Emma's and Fenton's perspectives a nice mechanic. The story though is just there and while puzzle games don't need stories to be enjoyable, if you're going to have one at least flesh things out a bit. If you don't mind a story that covers just the bare essentials needed to have a story, Tandem's puzzles are pretty enjoyable and I'd recommend checking the game out at some point.

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Overall, Tandem: A Tale of Shadows is a fine game. There are some flaws for sure, but nothing that ruins your overall experience, and what’s there is solid. I’d recommend this game for people who are interested in the light/dark puzzle mechanics, but if you are thinking of getting into it for the aesthetics or the story, I’d give it a pass.

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With an inspired art direction and a neat soundtrack, Tandem: A Tale of Shadows has seduced us despite a game concept already crossed recently in Shady Part of Me, which we can not avoid thinking about.

Review in French | Read full review

Tandem: A Tale of Two Shadows does a good enough job at executing its well thought out premise. But, it isn't the revolution in puzzle games it purports to be.

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Tandem's world of shadows is an intriguing place with clever obstacles that are fair although not very challenging. Emma and Fenton make a great pair as they navigate the chiaroscuro dimensions even if you know little about either. It's just a shame that the Tale of Shadows' narrative is underdeveloped and even non-existent in places-so much more could have been done. Those wanting a simple puzzle platformer will enjoy their time. Those wanting a story need to look elsewhere.

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Tandem: A Tale of Shadows is a short game, but each stage is well-crafted, with the puzzles being just difficult enough to make the player feel smart for solving them, while never being so obtuse that they become frustrating. The creepy world of toys and monsters in the Kane Manor is a lot of fun to explore, and learning how to change the shape of shadows to the player's need stays intriguing until the end.

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