Colm Ahern
Colm Ahern's Reviews
While the main narrative drags a little, wonderfully crafted characters that deal with real-life issues, fill this beautiful Saturday morning cartoon show where the mundanity of life is the backdrop for some wonderful exchanges between Mae and her friends
This massive open-world is unfortunately full of dull objectives to complete that rarely vary from one to the next. There are some pretty sights in here, and it's more fun in co-op than solo, but that doesn't make Wildlands anymore than serviceable.
Yooka-Laylee would fit right into the late 90s with its vague puzzles, wakka-wakka voices, and confusing levels. Time has moved on since the N64, and while there are a handful of bright spots, this sadly isn't the catalyst for a 3D platformer revival.
The opening episode of Guardians of the Galaxy sets up the series for what's to come, capturing the tone of the source material really well with on-point vocal performances and some terrific visual gags.
First-person, narrative-driven games generally follow a pattern. What Remains of Edith Finch plays with those established conventions to create a beautiful story that breaks your heart, while making you smile just as much. A triumph in the genre.
Prey gives you all the tools you need, but allows you to decide how to get to your goal. The fear is constant, as is the joy from getting to safety. Despite a largely forgettable main story, I'll remember my own experience in Talos-1 for some time.
Other games of its ilk may punch harder on their message, and the challenge here is all but non-existent. But RiME is a beautiful painting come to life, backed by an exceptional score that will make your journey across this island a joy.
Stretching your limbs across the battlefield to stop an impending throw is good fun, but there's absolute anarchy when you throw in an extra body. The mediocre mini-games, and antiquated single-player further block the punch of Arms.
It took two decades and change, but a team of developers has shown they understand what made the old Sonic games great with Sonic Mania, even if nostalgia is sometimes too much of a driving force.
With a cast of well-realised characters, and a story that captivates from start-to-finish, Subsurface Circular's robot mystery will have your attention from the moment the train leaves the station.
While Mario + Rabbids Kingdom Battle may have been the crossover that no one wanted, it's materialised as a really good one with some interesting systems, despite its smattering of shortcomings. It shouldn't work, but it does.
Tokyo Dark is an enjoyable supernatural mystery that holds your attention up until the end, which makes the disappointing execution of the SPIN system a real shame.
A lot has gone into changing how the game is played in PES 2018. The more measured approach is wonderful, as is Real Touch+. That's why the parts that need an upgrade stick out more than they have in years.
FIFA 18 is the best FIFA game in years. There are some obvious flaws — some of which are more frustrating than others — but as a complete package, the series is making progress, once again.
There's definitely a point where it all becomes a bit too much, but Cuphead will best most games in how it looks and sounds, and defeating that boss that you once deemed unbeatable is glorious.
The longer South Park: The Fractured But Whole went on, the less I laughed. Exploring the mountain town, however, is a delight, and the battles are a marked improvement on the original's combat.
It's extraordinary, really, that after all this time a new Mario game can feel as fresh as any that preceded it. Cappy is a revelation, exploring Kingdoms is bliss, and Super Mario Odyssey is a masterpiece.
Wolfenstein II: The New Colossus jumps from breakneck bloodshed, to humour involving your endearing crew, with aplomb; a masterfully done sequel.
The challenging platforming and touching narrative of Celeste shape a surprise hit.
Fighting and exploring is more free than ever, and the story, while wanting in certain areas, introduces a few great characters. Some activities and side missions lack a punch, but how many games do you get to wear a giant orange on your head?