Shaun Munro
If Trover Saves the Universe wouldn’t present quite the same allure outside of VR due to its simple core gameplay – and indeed, it can be played flat – the added immersion does a fantastic job of enhancing Roiland’s bonkers comedic vision.
As a goofy party game sure to bring people together around the TV – or the Switch – Team Sonic Racing is an enjoyable meat-and-potatoes kart racer. It's no Mario Kart 8, but was it ever going to be?
NetherRealm bolsters their penchant for delivering the most accessible and effort-filled fighting games around, even if Mortal Kombat 11 does feel a little overstuffed with Things To Do.
The charmless and disappointing Dangerous Driving is effectively just Burnout with the soul ripped asunder.
Yoshi's Crafted World doesn't provide the storming reinvention of the franchise Switch owners might be hoping for, but thanks to sharp, charming level design, it delivers the basic goods with a cherry on top.
The Division 2 keeps an impressive number of plates spinning while skirting clear of the soulless live-service void. It isn’t perfect by any means, but Massive has done a remarkable job of making a potentially messy experience feel uncommonly holistic.
ToeJam & Earl: Back in the Groove shamelessly coasts on nostalgia and has little time for finessed gameplay or appealing visuals, but it nevertheless knows what its audience craves most.
Ape Out is the Whiplash of gaming – jazz-as-ultra-violence and sure to be one of the year’s most brutally cathartic gaming experiences.
If you can withstand Trials Rising‘s needless XP grind, it finds the series in classic “video-game-as-cocaine” form.
It doesn’t push the boat out – or rather, the raft – as much as it could, but Dick Wilde 2 delivers a mild improvement over its predecessor, favouring accessibility and fun over the original’s punishing challenge.
Slick flying and gunplay collide with infuriating design choices throughout Anthem. But its biggest problem is a lack of soul – this is a cynical, committee-produced product bereft of any significant creative spark.
Often as infuriating as it is entertaining, Kingdom Hearts III bolsters the series’ trademark commitment to nonsense, both for better and for worse.
FutureGrind may not do much to reinvent the genre, but it is an enticing and ludicrously addictive entry into an under-served gaming niche.
Pikuniku doesn’t do much new with the cutesy indie game formula, but it does present a beguilingly offbeat mood, wrapped around some enticingly colourful visuals and snappy gameplay that doesn’t tax the brain.
The Hong Kong Massacre doesn’t offer much at all in terms of story and has a few rough edges, but as a to-the-point strategic gore-fest, it delivers the basic, addictive goods for the 4-5 hours it’ll probably last you.
It’s clear that more could’ve been done with this incredible premise, but what’s here is nevertheless a brilliantly paced and impeccably designed puzzler that’s easily one of the most inventive and memorable PSVR titles to date.
Ace Combat 7: Skies Unknown is a stubbornly old-fashioned title in some areas and to that end does little to roll out the red carpet for newbies, but if you can stomach some of its more peculiar design choices, there is a tenaciously addictive and entertaining game underneath.
Whether you’re a hardcore fan of the franchise or looking to dip your toe in its rich sandbox gameplay for the first time, it certainly scratches that itch.
The Quiet Man near-instantly derails a compelling concept with its most horrid execution and thigh-slapping self-seriousness, and is sure to go down as one of the worst games of 2018.
Though this sinewy psychological thriller may prove both disappointingly brief and overtly obtuse for some headset owners, as an exercise in pure, distilled atmosphere, it's one of PSVR's most bracingly effective offerings so far in 2018.