Shaun Munro
The Complex is desperately lacking the narrative meat necessary to support its promising presentation, so only the most ardent FMV game fans need apply.
Doom Eternal is just about everything fans could want a Doom sequel to be; muscular, intense, and compulsively addictive, complete with one of the best single-player FPS campaigns in years.
It just might be the greatest and most democratic paean to creativity that the video game medium has ever seen, and it feels like we’ve barely scratched the surface.
While The Walking Dead: Saints & Sinners would seem like a fairly simple zombie survival romp outside of VR, the added dimension and some smart design decisions elevate it significantly.
AO Tennis 2 ends a massive drought for serious tennis players, and even as someone who prefers their tennis games a little more fun, there is certainly enjoyment to be had in this rough-around-the-edges offering.
Though not nearly challenging enough for veterans of the genre, as a persuasive tribute to Avicii this affecting rhythm romp is tough to argue with.
A beautiful, creative indie platformer that’s held back from classic status by its infuriatingly imprecise controls. The sumptuous journey is still very much worth it, though.
Though not nearly exploiting its full potential, The Stretchers is goofy, no-frills fun whether you’re flying solo or teaming up with a friend.
Falling prey to so many early-VR pitfalls, the depressingly dated Golem is a stamina-sapping slog.
Death Stranding once again sees Hideo Kojima pushing the boundaries of what video games can be, and the result is a breathtaking and uncompromising – if at times willfully baffling – experience.
One of the Switch’s smartest and most adorable puzzlers to date, no matter its occasional frustrations.
Call of Duty: Modern Warfare overcomes some questionable design choices to deliver a densely-packed, slickly addictive military shooter.
Certainly a worthwhile successor to Night School’s debut, if hardly the leap to a higher echelon some may be hoping for.
A shameful disaster which fits only the loosest standards of "fit for sale."
For a video game based on a movie – and a VR one no less – Groundhog Day: Like Father, Like Son should do enough to please fans, even if its neat concept feels a little under-developed in places.
Gears 5 doesn’t reinvent the wheel of this formula-keen franchise, but nevertheless makes baby steps towards something a little more adventurous.
Catherine: Full Body is an indelicate yet thoughtful game, a messy and at-times eyebrow-raising precis on gender and relationships, but a unique and worthwhile experience all the same.
Defector does feel a bit like a skeletal VR tech demo rather than a fully-formed project, and that is what above all else separates it from the decidedly more sturdy, intuitive and entertaining Blood & Truth.
Though some of the novelty has worn off, Vacation Simulator serves up another charmingly off-kilter VR quirk-fest.
My Friend Pedro doesn’t reinvent the wheel, but its big success is taking a genre known for its punishing difficulty and paring things down at the lower end.