Shaun Munro Avatar Image

Shaun Munro


144 games reviewed
69.2 average score
70 median score
66.7% of games recommended
Feb 25, 2018

A rather dated proposition in 2018, one that’s made worse by some eyebrow-raising omissions and a baffling AAA price tag.

Read full review

5.5 / 10.0 - Somerville
Nov 17, 2022

Appealing art direction and excellent sound design do a lot of the heavy lifting in Somerville, but are undermined at almost every turn by frustratingly sloppy gameplay mechanics.

Read full review

Sep 21, 2020

WWE 2K Battlegrounds delivers shallow yet fitfully enjoyable, bite-sized mayhem, even as it feels unmistakably slung together in a hurry.

Read full review

5.5 / 10.0 - Anthem
Feb 19, 2019

Slick flying and gunplay collide with infuriating design choices throughout Anthem. But its biggest problem is a lack of soul – this is a cynical, committee-produced product bereft of any significant creative spark.

Read full review

Mar 7, 2018

As a social space to kick some digital footballs around in and have some janky laughs, it shines, but as a faithful rendition of the beautiful game, it's sadly a bit of a clumsy mess.

Read full review

5.5 / 10.0 - The Inpatient
Jan 25, 2018

An underwhelming, scarcely two-hour horror romp that not only fails to make the most of its brief length, but also makes numerous choices directly antithetical to the dread-infused atmosphere it sometimes manages to muster.

Read full review

5.5 / 10.0 - Sea of Thieves
Mar 27, 2018

How much patience you’ll have for Sea of Thieves will depend almost entirely on your social set-up, how much you care for loot and how allergic you are to repetition.

Read full review

6 / 10.0 - After Us
May 23, 2023

After Us has style to spare and its heart in absolutely the right place, yet the maddeningly finicky controls make traversal feel like a chore – a cardinal sin for any platformer.

Read full review

6 / 10.0 - God of Rock
Apr 19, 2023

God of Rock feels like a decent first draft of a great idea, but lacks the finesse to fully exploit its inspired mash-up of rhythm and fighting games.

Read full review

6 / 10.0 - Dead Island 2
Apr 18, 2023

At times refreshingly simple and at others mind-numbingly generic, Dead Island 2 offers up no-frills zombie-clobbering both for better and worse.

Read full review

6 / 10.0 - Solar Ash
Dec 6, 2021

As maddening as it is beautiful, Solar Ash's gorgeous aesthetic is thoroughly undermined by traversal mechanics that are neither fun nor intuitive.

Read full review

House of Ashes does just enough to deliver the basic goods for horror fans, marking a modest step forward for the underwhelming franchise.

Read full review

6 / 10.0 - BIOMUTANT
May 24, 2021

Despite its appealing open-world and charmingly oddball characters, Biomutant’s jank-heavy gameplay, short length, and over-familiar grab-bag of RPG tropes make for a frustratingly lukewarm experience.

Read full review

6 / 10.0 - Before Your Eyes
Apr 6, 2021

Before Your Eyes almost loses its intriguing story and sumptuous aesthetic beneath an unpersuasive eye-tracking gimmick that's more irritating than boldly forward-thinking. Mercifully, though, there is the option to ditch the blinking and just play through it with a mouse.

Read full review

Telltale’s Guardians of the Galaxy has smartly attempted to recreate the breezy feel and tone of Tales from the Borderlands in its first episode, and despite the strain of Telltale’s brand fatigue weighing heavily, they’ve basically manage to achieve this.

Read full review

6 / 10.0 - Danger Zone
Jun 1, 2017

It’s a shame Danger Zone doesn’t offer more in the way of location variety and overall polish, but it does a fine job serving up the basic goods, and sometimes that’s enough.

Read full review

6 / 10.0 - Theseus
Jul 25, 2017

Developer Forge Reply has delivered an atmospheric and intense retelling of the classic Ancient Greek myth of Theseus and the Minotaur, one that makes engrossing use of the VR space, but at just 90 minutes in length, unfortunately feels more like a budget-constrained “experience” than the substantial 3-5 hour adventure most were surely hoping for.

Read full review

Sep 12, 2017

Unless you’ve been quite literally chewing your own arm off waiting for a futuristic VR racer, it’s probably best to wait for this one to go on sale in a few months’ time, because it’s neither good enough to give a solid recommendation, nor bad enough to swear off; it’s just…fine and uninspired.

Read full review

6 / 10.0 - Defector
Jul 14, 2019

Defector does feel a bit like a skeletal VR tech demo rather than a fully-formed project, and that is what above all else separates it from the decidedly more sturdy, intuitive and entertaining Blood & Truth.

Read full review

Mar 3, 2019

ToeJam & Earl: Back in the Groove shamelessly coasts on nostalgia and has little time for finessed gameplay or appealing visuals, but it nevertheless knows what its audience craves most.

Read full review