Edie W-K
It's Persona, but not quite as good. In the end, I cant help but compare the two games. Its not going to replace Persona in your heart, but its a good sweetheart of a distraction in the meantime.
Despite not going as far as I feel it could have, Yuppie Psycho had me laughing and running scared in all the right places.
It’s written extremely well, but I’m sure some players will be frustrated when the game doesn’t answer some of the questions that it raises.
The Sinking City doesn't quite hit any of the marks it tried for, but fans of the Eldritch might still find a lot to love here.
...interesting maps and epic military adventures from older titles, while building on the newer aspects we’ve come to expect from the 3DS games.
Neo Cab makes me wish that big-budget publishers did games of this nature.
Arc of Alchemist could have been a fun tactical RPG. Trouble is, it’s squashed between outdated exploration, a half-formed battle system, and a general lack of polish that altogether makes the game’s flaws impossible to look past. Within the context of the many fantastic JRPGs that are out there, I can’t pretend Arc of Alchemist is worth your time.
Whether you want to learn Japanese or not, I would recommend Kana Quest. Just make sure you play with earphones for a taste of those chilled out jams.
"... if you want a relaxing lifestyle experience that’ll last you years, I can’t recommend this enough."
The premise, art, music, and potential are all fantastic. But when it came time to actively engage with the game, I was hindered by unremarkable characters and poorly-conveyed puzzles.
My recommendation is for the mobile versions, as the graphics and the tap-and-swipe controls are clearly optimised for it. It’s a reasonable price on both mobile and PC though, so take your pick of platform.
Paper Mario: The Origami King is a great game with plenty of reasons to keep you exploring – it’s just missing that Wow factor that Paper Mario needed to put it back on top of the charts. Just don’t come in expecting it to be like the old games and you’ll have a great time.
For all of my criticisms, I can’t stress enough how much potential I see in Necrobarista. From its fascinating supernatural setting to its amazing and dynamic art style, a sequel to this game would be an instant buy from me. If it’s going to stay as a standalone though, it needs more substance. Either way, I am excited to see more of Route 59’s work. They’ve created an incredible world and an even more incredible visual novel style.
Taking into account everything No Straight Roads does right and wrong, it truly does feel like a game from the 2000s that I would be nostalgic as hell for.
Crusader Kings III is for a niche audience: its own fans, and any new player that has the patience to learn how to play over multiple playthroughs (though it’d be faster to watch tips and tricks videos on YouTube). If you’re not a member of this audience, tread with caution. It’s a lot of looking at menus, clicking options, and waiting for all those in-game years to pass. If you are, however, it’s an experience you don’t want to miss. An imperfect tutorial is an annoyance, but it’s small potatoes compared to the majesty that awaits you on the other side.
13 Sentinels: Aegis Rim is an amazing experience, and not just for Sci-fi or Mecha fans. Its unique combination of genres is refreshing and exciting, and its art style is the most gorgeous thing I’ve seen all year. The combat doesn’t quite match the majesty of the rest of the game, but it’s more than good enough to see the player through. It’s definitely worth it to see the ending which, while complex and difficult to fully understand, is a masterpiece.
The great ideas within The Signifier make it all the more frustrating when the overall experience doesn’t leave you with anything memorable. If it were expanded upon, the sum of its parts could make an amazing experience. The game has some shining moments in the memory sequences, but its ending does nothing with the fascinating threads offered up by its middle.
No matter how many times I get frustrated at the little things, I can never stay mad at Bugsnax. It’s got a perfect blend of exploration and narrative, with a story that climaxes in a surprising but satisfying way. It’s not exactly a Blockbuster title for the next generation of consoles, but it’s a delightful adventure with hidden depths. Due to the clunky controls while using a controller, my recommendation is for the PC version, but it’s a great time either way. I’ll be back to Snaktooth Island to catch more Bugsnax very soon.
At the very least, Orwell’s Animal Farm made me want to read the original book after a decade of resenting its inclusion in my high school curriculum. I can see what the game was trying to do, and I had a passing amount of fun with it, but it’s just not engaging enough to play for more than a few hours. I can recommend Orwell’s Animal Farm only as a curiosity for fans of the novel.
If you played the original release to bits and have sorely been missing its absence, this rerelease will be everything you wanted. For those of you like me who perhaps have let your nostalgia for it run away with you, it’s still a good game – but it’s no masterpiece, especially for those who are not fans of old-school beat-em-ups. It’s a little dated now since games like Streets of Rage 4 have raised the bar for the genre, but Scott Pilgrim vs. The World: The Game – Complete Edition is still a fun, nostalgic title that’s great to play with friends.