Pedro Cooray
Pupperazzi isn’t difficult or cerebral. This photography simulator doesn’t have the budget or serenity that other games in the genre might provide, but handily makes up for it with charm, personality, and hundreds of dogs being big goofballs. Even playing the same level multiple times will give you a random assortment of dogs and toys to mess around with, so the game doesn’t grow stale easily. It’s a fantastic example of a video game letting you live out a simple real-life fantasy: walking around without a care in the world, taking photos of endless dogs, and their fluffy, scratchable butts.
The game’s all-encompassing tension, infrequent story beats, and exciting systems all add up to an experience that effectively satisfies the challenging RPG niche that Shin Megami Tensei first carved out in the late 90s.
It’s sadly prescient of the world we actually live in, and maybe that’s why Road 96’s message of survival and perseverance make the impact it does, at least the first time around.
Brisbane-based developer Witch Beam have made a delightful game that I know fans of Aussie indies have been looking forward to for a long time. It isn’t just a fantasy where I’m more organised than in my real life, it’s a relaxing, stress-free experience that I will definitely revisit.
Despite some of the JRPG royalty involved, Astria Ascending just isn’t able to live up to the high expectations. The good news is that Artisan Studio seem committed to updating the game over time, so ideally the rough edges present will get smoothed out.
Psychonauts 2 is absolutely fizzing with ideas in gameplay, story, and presentation. Its story is emotional, its characters are hilarious, its worlds are huge and imaginative, plus I had a fun time actually playing the dang thing. Apart from some minor issues with the optional dialogue, it’s clear Double Fine went all out developing this title. Nothing feels rushed, nothing feels unfinished, and nothing feels like padding. This is a fabulously well-made game, and a perfect game for lockdown. If you’re looking for some extra joy from your video games, you need to play Psychonauts 2. If you’re a fan of the original, I suspect you’ll like it even more.
Samurai Warriors 5 is an ambitious reboot, removing many features from previous games while emphasising what makes the series tick. There is very little to do outside combat, but the combat is delightful, and the variety between characters makes each one a joy to play. Despite some superfluous systems and clunky camera and AI issues, Samurai Warriors 5 offers fantastic action gameplay. If you’ve been intimidated by the Warriors series in the past, this is a great place to hop on.
Where The Heart Leads is a terrific narrative game that has you make hard, fascinating life choices on behalf of its characters to create a story that feels your own. It utilises its surreal elements sparingly, instead opting to focus on the realistic personal lives of its many richly nuanced characters. Despite some slight issues with dialogue, menus, and the camera, Where The Heart Leads is a great experience, and a fascinating exploration of issues rarely covered in games.
Studio Fizbin have crafted a wonderful experience that achieves exactly what it sets out to do. It’s set in an intriguing world and tells an emotional story that explores a specific type of sadness, and how it affects relationships between loved ones. I can’t remember the last time a game affected me so much that I yelled at my screen due to something a character said. Despite my pedantry, I had a brilliant time with Minute of Islands and look forward to playing it again some day.
Ys IX: Monstrum Nox is not as polished or as fulfilling as Ys VIII, but second best is nothing to scoff at. This is a fantastic RPG, and an excellent entry in this long running, underappreciated series.
After having played Persona 5, and last year’s updated Persona 5 Royal, Persona 5 Strikers was like slipping into a warm pair of fluffy slippers. It brings back these characters I’ve spent hundreds of hours with, and gives them a nice little side story, if not a full-fledged sequel. Much like the other spinoffs, you might not enjoy the game if you aren’t familiar with the world of Persona 5, but for those who are, you’re going to have a lot of fun. There’s quite a few drawbacks, but Omega Force and Atlus have successfully converted Persona 5’s gameplay into a whole new genre, warts and all. I’m curious to see what either studio does next.
Chronos: Before the Ashes is not a bad game. It just feels like, by transitioning out of VR, it may have lost some of its original polish. It’s got plenty of smart ideas in its gameplay and world design. But apart from its aging mechanic, it felt like Chronos wasn’t doing anything that other games haven’t already done – and done better.
Considering how bloated and convoluted these games often feel, Melody of Memory is hopefully the beginning of a new trend for the series. Even if the music isn’t nostalgic for you, there’s a lot of fun to be had thwacking monsters to a catchy rhythm.
Yakuza: Like a Dragon, in my humble opinion, is one of the best AAA RPG experiences of 2020, and I am shocked I just wrote that sentence.
Death end re;Quest 2 is an experiment, which by itself is a great thing. It attempts to hybridise two genres of games that don’t normally share the limelight. But in the end, there is very little cohesion between the game’s two halves. It’s a JRPG with poor character development, and it’s a horror game that isn’t all that scary. And apart from the amazing battles, the game is frustrating on multiple fronts. There are parts of Death end re;Quest 2 that could be salvaged and made part of a better game, unfortunately that doesn’t amend all the shortcomings that are prolific within this title.
It must’ve been a huge task to take a game originally designed for couch co-op and convert it to online play. But Crystal Chronicles Remastered shows just how incompatible the conversion is. Huge chunks of the original game are rendered either useless or far more difficult than it has to be. Square may have been better off making a brand new Crystal Chronicles game to take advantage of online co-op, because this is a poor way to introduce new players to this forgotten Final Fantasy spinoff. The bones of a great game are in here, but there’s not much meat on them.
Dungeons 3 – Complete Collection is not a bad game. It’s just got a lot of issues that some may notice more than others. Actually building and managing your dungeon is rewarding once you settle into the rhythm of gameplay. The bulk of the story and humour – which, if you couldn’t tell, is not my cup of tea – tends to stay out of the way during these moments as well, letting this bureaucratic megalomaniac power fantasy do it’s thing.
Fury Unleashed doesn’t hold your attention for very long. This is a good thing. This isn’t the kind of game you play for days on end, perfecting your run. Rather, this is something to come back to every once in a while, when you’ve got a few minutes to kill.
This co-op sniper game has a big conundrum at the center of it. Co-op is fun, but not for sniping. Sniping is fun, but not in co-op. If you’re a Sniper Elite fan who wants to continue that series’ playstyle in a zombie shooter, there are some caveats to deal with. Fortunately, there are many different ways to play Zombie Army 4: Dead War, so it’s quite easy to avoid this conundrum altogether.
Samurai Shodown doesn't try to appeal to everyone, but that isn't necessarily a bad thing.