Bruno Galvão
Another spectacular HD-2D JRPG from Square Enix, which is becoming one of its main crown jewels. Despite the graphic update, its essence remains intact, full of secrets and good challenges that you will love to know. One of the best games from this developer in the last 10 years.
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A collection of some of Capcom's best fighting games, which are still incredibly fun to play today. Only HD remasters or remakes are better than this, but you won't be able to stop playing and wanting to share with friends.
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This remaster improves the gameplay, controls and even various mechanics to greatly increase the fun, without giving up the tension and management mechanisms. It's a spectacular zombie playground that we can't stop playing.
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This kind of Hades for the little ones bets on good humor, simple gameplay and beautiful graphics, but fails to achieve something that really makes you enjoy playing until the end
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Romancing SaGa 2: Revenge of the Seven is an AA remake from Square Enix that doesn't hide the fact that its production level is far below that of its main blockbusters. However, there are interesting ideas and mechanics in a simplified experience that could win over newcomers.
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With a spectacular and fun action combat system, simplified RPG mechanics, a strong story and cast, not forgetting the design of hubs that grow the more time you spend in them, Bioware delivers an unexpected but incredibly captivating game.
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Black Myth: Wukong doesn't do anything particularly new, its gameplay is heavily inspired by FromSoftware's work, and its technical quality can drop to miserable levels, but if you can get past that, the skill and artistic ingenuity in this Chinese Souls-like game is irresistible.
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A true hymn to the work of Akira Toriyama, with spectacular graphics and explosive gameplay, but with surprising depth to encourage you to learn more. Modes such as Episode Battle and Custom Battle allow you to fulfill your greatest fantasies and feel like you're playing the anime.
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Persona's design has been adapted into a truly mesmerizing medieval fantasy that you won't want to put down. Drama, politics, social intrigue and much more mark out a game whose characters, art, plot, combat, systems and music win you over.
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It's like a new paint job for a car you've been driving for years, it shines and smells fresh, but it's a highly familiar experience. However, Rush and FC IQ are novelties that deserve high praise in this mission to please Greeks and Trojans.
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By focusing on simplicity and fun, with stunning graphics and PS2 design, Square Enix presents one of its best games in recent years.
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Astro Bot is 3D platforming with charm and fun reminiscent of the best Nintendo has to offer, in an experience that pays joyful homage to PlayStation's history.
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KT Racing is presenting its most ambitious project to date, but any and all good ideas fall by the wayside when it comes to technical quality and some decisions in the design of the progression.
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A mix of acclaimed AAA action-adventure third-person shooters that could compensate for its lack of originality with a good story and exciting scenes, but fails to do so. A Star Wars action-adventure should leave you fascinated and entertained, not indifferent.
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Madden NFL 25 is a superior game to the previous one, whether in animations, artificial intelligence, menus or Career Mode. However, don't expect anything really new or innovative, just in-depth coverage of the NFL with no surprises.
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Stellar Blade may not be everything I wanted, but it's everything I needed, an action and style game that made me feel all the fun I felt when I played the best titles in the genre from PlatinumGames, to the point of making me think of much more than NieR: Automata or Bayonetta. It made me think of Vanish, Blade Runner, The Matrix, and Evangelion. The themes are hard and intense, approached in a slightly lighter tone than Yoko Taro did in her Japanese work, in a plot that sharpens curiosity and a gameplay that is easy to learn, but difficult to master. Stellar Blade has earned its place among the games that inspired it.
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With Unicorn Overlord, Vanillaware presents another fantastic proposal in which it combines its characteristic visual trait with an experience of strategy and management. By removing the focus from the combat itself, the developer is able to introduce its personal stamp to an already high-quality genre, which combined with the exploration design, progression, side stories and overall storyline make Unicorn Overlord the best game ever made by Vanillaware.
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Final Fantasy 7 Rebirth is pure magic in the form of interactive art. I found myself thinking about how majestic the original on which it is based is and how ambitious it was for the time. We can only describe as phenomenal what Squaresoft has managed to do with the limitations of height. Playing Final Fantasy 7 Rebirth makes you feel like you're playing a game from that era, with an emotional campaign full of impactful moments, supported by a huge world to explore. It's easy to lose track of the hours exploring these various places for secrets, always looking for easter eggs and curiosities that greatly reinforce the sense of discovery and wonder. The original is my favorite game of all time and Rebirth deserves to be featured alongside it.
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Like a Dragon: Infinite Wealth has done a lot to reinforce the phenomenal feeling we're experiencing through some of the most exciting weeks in video game history, outside of the electric holiday months. Between Persona 3 Reload and now this majestic effort from Ryu Ga Gotoku Studio, Japanese productions show a brilliant ingenuity in balancing their essence, expanding their scales and refining them to attract more audiences. It's one of the best Japanese games I've ever played and arguably the best effort from this studio.
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Despite rare graceful and fun moments, Suicide Squad: Kill the Justice League is the worst kind of experience you can interact with: you won't feel particularly disgusted for taking the time to it, but you'll also feel like you don't lose anything if you don't play it. It's a game that arouses indifference and that's the worst thing that can be said about an interactive experience, the inability to excite and leave memories.
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