David Fialho
- Death Stranding
- Mass Effect
- The Witcher 3
An interesting remaster that does not hold up the actual standards to get us invested in this Nintendo Switch version.
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While the driving and races are fun, thanks to the new AI mechanics, the optimization on the base consoles is horrible and, as a full package, it feels repetitive and lacks almost all the content expected for a reboot of a way better game from 2008.
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Full of clichés and tropes from both anime shows and games of its own genre, Daemon X Machina looks and sounds cool, but gets overwhelming and repetitive very very fast.
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Mario Golf: Super Rsuh can and will be fun when played together with friends as family, rushing to the next hole in chaotic sprints. But for a solo experience, it drags too much, with a boring campaign full of excessive dialogs and tutorials that makes Super Rush, dangerously close to a golf simulator.
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I loved the idea of New Pokémon Snap and it works great for what it's too simple, repetitive and very limited for a game in which the central mechanic is a photo mode.
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More Control is always great, however the expectations for this expansion fall flat, with a short new mission and probably the worst boss fight in all the game.
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It's true. Nintendo Switch can handle Crysis. However it does not make the life easy to the player with messy controls and not so ideal performance.
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Stellar Blade is a game full of ambition and confidence, but it's too attached to its main inspirations, making it a somewhat unoriginal piece of entertainment.
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While it does have an interesting and dynamic narrative premise, Rise of the Ronin fails to deliver a story worthy of awards or great praise. However, its combat stands out for its depth and for being fun, once again showcasing where Team Ninja truly excels.
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There is some technical excellence and fun in Suicide Squad: Kill the Justice League, but its forced nature in making it an unappealing game makes the whole package a mediocre and banal experience.
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The Massive Entertainment opens the doors of Pandora with a technically impressive and immersive bet, which would be incredible if its story and progression were more interesting.
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Valhalla feels like a sweet Christmas Gift. And a gift is a gift, no matter what.
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Journey To Foundation explores new territories in Isaac Asimov's world, in a superficial VR experience that would be much more enjoyable to explore in a more traditional format.
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More confined and familiar to players from earlier eras of the series, Assassin's Creed Mirage doesn't always hit the level of polish and satisfaction promised. But once in autopilot, the resolution of its missions turns out to be enjoyable.
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Back to 2D platforming, Sonic Superstars may not be the victory many were expecting, but it manages to be a pleasant and solid surprise, full of incentives to be played and replayed.
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Between a visually boring game, lacking iconic locations and varied challenges, and with an extremely limiting campaign, Forza Motorsport may very well be the least exciting entry in the series.
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What could be an honest alternative to Forza Horizon 5, The Crew: Motorfest, despite being competent, still remains a shameless and unashamed imitation, without worthy improvements that justify the trip to Hawaii.
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Stray Gods exchanges battles and some dialogues for dynamic music, in an experience full of charm, but with an inconsistent and at times, forced direction.
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Despite its stunning visuals and smooth gameplay, Dead Island 2 ultimately falls short in terms of depth and originality, offering little more than another run-of-the-mill zombie game to play with friends in cooperative mode.
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Minecraft's newest spin-off game features a new format while still retaining the familiar elements that players love, making it a great entry point for newcomers to the franchise.
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