David Restrepo
Metro Exodus is a very fine entry in Artyom’s journey. Its inconsistent AI drains some of the immersion, as does its oddly silent protagonist that has a defined personality during loading screens. These are small bumps along Artyom’s intense and evocative journey. Metro Exodus’ diegetic design and thrilling encounters will leave an impact beyond reaching the end credits.
Life is Strange: True Colors is a fantastic, grounded narrative wrapped up in a video game that’s too afraid to be a video game and give players the precise agency that makes the medium limitless.
It’s the kind of game that’s perfect to shut your brain off to and lose a couple of hours in. Its sense of place and intelligent content drip-feeding makes it addictive even in the face of its glaring flaws.
Passion for The Texas Chain Saw Massacre IP meets exciting multiplayer game design.
Stranger of Paradise is a mechanically rich and satisfying action RPG marred by poor balancing and performance issues.
Rising Hell successfully captures the genre's addictive nature through its relative simplicity and adherence to personalization.
Before I Forget is a strong, concise story tracing a woman suffering from dementia as she slowly uncovers pieces of herself as well as the story framed within this mental health journey. It doesn't waste players' time with a run-time that doesn't overstay its welcome, helped by a protagonist that doesn't divulge too much information when she speaks.
Lost Judgment shows why RGG is at the top of their game. Its setbacks are hardly noticeable given its strengths.
Nothing in Amnesia: The Bunker feels like a waste of time except a strangely out-of-place final boss encounter. And though it’s a shame Frictional Games couldn’t muster up a spookier atmosphere to elevate the experience to its zenith, this is still an A-plus horror experience that all fans should play.
The Final Fantasy finale we deserve.
In turning the action RPG genre on its head, Nobody Saves the World is difficult to put down.