Nothing in Amnesia: The Bunker feels like a waste of time except a strangely out-of-place final boss encounter. And though it’s a shame Frictional Games couldn’t muster up a spookier atmosphere to elevate the experience to its zenith, this is still an A-plus horror experience that all fans should play.
Supermassive Games fails to understand that they can’t direct their art with such indignation. Rather than letting consumers enjoy their titles in sometimes unintended ways, they’ve come to limit the gameplay experience as a means of controlling the community. In the process, they have damned the conversations that could have risen, with House of Ashes acting as yet another middling product, free of the soul that leaves a lasting impression.