David Restrepo
Passion for The Texas Chain Saw Massacre IP meets exciting multiplayer game design.
Nothing in Amnesia: The Bunker feels like a waste of time except a strangely out-of-place final boss encounter. And though it’s a shame Frictional Games couldn’t muster up a spookier atmosphere to elevate the experience to its zenith, this is still an A-plus horror experience that all fans should play.
Killing raiders and building deathtraps has never felt so satisfying, but does the fun last?
Not your grandpa's Ninja Gaiden, for better or worse.
The Final Fantasy finale we deserve.
Into the Frey.
Soul Hackers 2 is still a blast to play. It replicates many of the best Shin Megami Tensei fundamentals such as demon fusion and a combat system that heavily relies on buffs, debuffs, and elemental weaknesses.
Live A Live takes too long to settle into its RPG groove, making it a missed opportunity on too many fronts.
Klonoa Phantasy Reverie Series successfully updates two solid platformers for modern audiences.
LEGO Star Wars: The Skywalker Saga still has some of the Lego charm, but it's a step back for the series.
Stranger of Paradise is a mechanically rich and satisfying action RPG marred by poor balancing and performance issues.
Surprising no one, Babylon’s Fall’s live service trappings are its biggest failing. The way it handles loot, crafting, and customization could just as well exist in a self-contained single player experience with appropriate tweaks.
In turning the action RPG genre on its head, Nobody Saves the World is difficult to put down.
The best compliment one can bestow upon Yuoni is that its existence won’t be recalled 20 years from now as an insult to the genre.
It’s the kind of game that’s perfect to shut your brain off to and lose a couple of hours in. Its sense of place and intelligent content drip-feeding makes it addictive even in the face of its glaring flaws.
Supermassive Games fails to understand that they can’t direct their art with such indignation. Rather than letting consumers enjoy their titles in sometimes unintended ways, they’ve come to limit the gameplay experience as a means of controlling the community. In the process, they have damned the conversations that could have risen, with House of Ashes acting as yet another middling product, free of the soul that leaves a lasting impression.
In Sound Mind encapsulates what it means to be greater than the sum of one’s parts–its disparate elements coalescing to form a simultaneously unsettling and campy horror title.
Tales of Arise lacks the grandiosity and polish befitting of the 25th anniversary. That isn’t to say it’s a bad game. Far from it in fact–but this franchise deserves better now that it’s in the mainstream spotlight.
Life is Strange: True Colors is a fantastic, grounded narrative wrapped up in a video game that’s too afraid to be a video game and give players the precise agency that makes the medium limitless.
Lost Judgment shows why RGG is at the top of their game. Its setbacks are hardly noticeable given its strengths.