João Canelo
The emotional value of Project Songbird is undeniable, and it’s possible to feel the care Conner Rush has for the game, but its approach to the horror genre is a double-edged sword, and the result is not always satisfying or emotionally effective.
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While the Fatal Frame series doesn't expand into its long-awaited sequel, Koei Tecmo once again looks to the past, seeking to replicate the success of Silent Hill 2 Remake by revisiting the most popular chapter in its series with a remake faithful to the original, though not without some unfortunate shortcomings.
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Kratos is back in God of War Sons of Sparta, this time on a journey into the past, in a spin-off that takes the series into the world of metroidvanias with results that aren't always positive.
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Team Ninja returns to the Nioh universe after a strategic detour with Rise of the Ronin to prove it's still one of the most iconic studios in the soulslike genre.
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While there are some pacing and polish issues, Crisol: Theater of Souls is a solid action horror game that wins you over through its level design and exploration.
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Despite its problems, Romeo is a Dead Man keeps Suda51's creative spirit alive and arrives on PC and consoles without fear of surprising fans with a full sensory overload.
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Beyond its visual style and the fact that it's an adaptation of a comic book of the same name, I Hate This Place brings very little to the survival genre.
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Cairn is a breath of fresh air, the first big release of 2026 and a game you need to play to fully understand.
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Despite its issues and the introduction of new mechanics and systems that still need refinement, Retro Studios’ return with Metroid Prime 4: Beyond delivers an excellent sequel that could mark the beginning of something bigger.
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After several years in development and facing the risk of cancellation, Routine by Lunar Software finally arrives on PC and Xbox Series with a unique horror experience, born of a lost era yet possessing an impossible-to-ignore charm.
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Marvel Cosmic Invasion is definitely a solid brawler with the DNA we have come to expect from Dotemu productions, but it plays things too safe to become one of the genre’s standout titles.
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R-Type Delta HD Boosted is an excellent and very challenging space shoot ’em up that falls short due to a re-release lacking meaningful extras and improvements, making it essential only for fans.
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Sweaty Chair adopts Master Tingus’ peculiar, comedic, and surreal style to bring this grotesque life cycle to life. Perhaps I am reading too much into it and inferring themes and metaphors that are ultimately meant to be nothing more than absurd, but there is a message, a concrete idea, and an artistic vision that come through clearly in the cinematics connecting the various levels of Tingus Goose.
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The resurgence of the S.T.A.L.K.E.R. series is strong and stands as a demonstration of the faith GSC Game World has always placed in the universe created by the Grygorovych brothers. Making its debut on PlayStation 5, Heart of Chornobyl presents itself as a unique action and survival game.
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Koei Tecmo continues to cautiously expand the mythology of The Legend of Zelda with high-quality spin-offs. Hyrule Warriors: Age of Imprisonment offers a more emotional look at Hyrule’s past without losing what makes this sub-series so special: large-scale action, streamlined and accessible gameplay, and a world waiting to be reclaimed through multiple individual missions.
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Square Enix brings the Erdrick trilogy to a close by revisiting the first Dragon Quest games, adding new narrative moments, improved accessibility, difficulty options, and a better balance between classic design and a touch of modernity, without losing the series’ traditional gameplay.
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Despite its good ideas and a range of systems that aim to add depth to the gameplay, Bounty Star fails to convince with its combat and static direction.
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Tormented Souls II brings a handful of meaningful additions that significantly improve the series’ gameplay, but its lack of innovation and reliance on nostalgia strip away the surprise and charm it might have had five years ago.
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By distancing itself from its origins, the new Painkiller tries to reach a new audience by leaning into an online, co-op experience similar to many other titles in the genre, but it ends up aiming high while offering very little.
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Dotemu and Guard Crush once again surprise with Absolum, a spectacular beat’em up that this time embraces the roguelike format, built around a campaign that unfolds into new areas, includes unique narrative moments, and offers a strong sense of progression unusual for the genre.
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