For the rest of us who have been playing crafting and survival games for 10+ years, there is nothing in this game for us. For almost everything this game does well, there are other more complex games that do it just as well or better. I can tell lots of love was put into Summer in Mara, but there are some tweaks that need to be made to support the audience they seem to be going for.
Considering the largely uncharted waters (sorry) of the shark simulator genre, it is hard to fault Maneater for its flaws. On the other hand, open world design has been a staple of gaming for over a decade and it is a shame to see such repetitive quest design.
The Complex is an interesting experiment that sometimes yields the fruits of its labor. More often, though, it reveals precisely why developers stopped using live-action video as a means to tell an interactive story. With a minuscule budget and equally small ambitions for its narrative and characters, The Complex just doesn’t replace the gaping whole that TellTale left behind.
I hate to speak for a community but I’m sure this game may meet the demands they ask for in Need For Speed. For anyone else looking to get into racing but don’t want the difficulty associated with Forza or Asetto Corsa, I would still recommend picking up the recent remaster of Burnout Paradise. If you’re not already a Need For Speed fan, I say skip Heat and wait for EA to remember Burnout exists.
If they can sort the performance issues out, this might be a decent game to play on Switch, but only if you really enjoy button-mashing action/adventure. I just can’t see a reason to pick it up on PC or traditional home consoles when there are so many better alternatives.