There were enough hidden stories and lore to keep me interested as I went along. Stories of daemons and gods and cults are always fascinating and I could feel the mystery around me as I crept through dark streets and skulked through humming, misty caves. It’s just a shame it was held back by its shallow content and repetitive gameplay.
I had some pretty violent mood swings while playing Metal Wolf Chaos XD. I laughed, I smiled, I grimaced, and I yelled in frustration. At the end of the day, a lot of this comes down to simply playing a 15 year old game. Few of them age well and most of them coast on nostalgia.
If they can sort the performance issues out, this might be a decent game to play on Switch, but only if you really enjoy button-mashing action/adventure. I just can’t see a reason to pick it up on PC or traditional home consoles when there are so many better alternatives.
I hate to speak for a community but I’m sure this game may meet the demands they ask for in Need For Speed. For anyone else looking to get into racing but don’t want the difficulty associated with Forza or Asetto Corsa, I would still recommend picking up the recent remaster of Burnout Paradise. If you’re not already a Need For Speed fan, I say skip Heat and wait for EA to remember Burnout exists.
The Complex is an interesting experiment that sometimes yields the fruits of its labor. More often, though, it reveals precisely why developers stopped using live-action video as a means to tell an interactive story. With a minuscule budget and equally small ambitions for its narrative and characters, The Complex just doesn’t replace the gaping whole that TellTale left behind.