Disintegration could have been a lot worse than an “alright” campaign and a decent multiplayer mode. Given V1 Interactive tried something novel and tried to blend genres and it could have been a directionless mess. What we got, however, was a neat idea with a lot of potential to be something greater, with an execution good enough to prove the concept works. The multiplayer is much better than the campaign, if only because it’s not bogged down with the same design choices as a single-player mode. In saying that, it’s still worth checking out for what could very well end up being the first emergence of a great new genre.
Ion Fury is a game that knows what it’s about, a polished version of the very best of yesteryear with the right attitude to boot. That attitude might be disagreeable to some; however, this is far from a game that should be taken as seriously as to believe it has a stance on social politics. If you can keep that under wraps, then it’s a great little homage to the titles that were once kings of the industry and maybe, just maybe, you’ll have a bit of fun.
Ancestors: The Humankind Odyssey is an ambitious game whose conceptual vision is the very thing that bogs it down. There's a lot of unexplained expectations of the player, and, by the time those are worked out, it's easy to become bored or frustrated with it. Very likely, both. Combined with abundant technical problems, there isn't a lot to praise about Ancestors and even less to recommend.