Tyler Treese
NieR: Automata is the rare title that showcases what's absolutely so special about video games as a medium. From storytelling to gameplay, this is a truly unique experience that needs to be played.
WRC 6 offers up a decent alternative to Dirt Rally, specifically for fans that want a more forgiving take on the sport of rally racing, but there’s still a lot of room to improve. If the series really wants to be the rally game that most players flock to, it’ll need to offer up better tutorials, and teach players how to understand their co-driver. On top of that, there’s a general lack of polish (from technical issues to visual fidelity) that keeps the game a solid notch below the competition in its own racing niche. There’s still some fun to be had, but there’s far better racers on PlayStation 4.
Darknet isn’t the flashy PlayStation VR game that you’ll show to friends, but it’s absolutely one of the best games available for the headset. The puzzles are consistently challenging, and battling against the clock makes for an intense affair. The experience is really brought together by the inclusion of an interesting game world, that kept me interested enough to continue playing well after the freshness had worn off.
There’s a huge number of upgrades, intel, and side-missions that litter the map, which means that the next goal is only a few hundred meters away.
One of the early Nintendo Switch gems, Snipperclips shows that the hybrid gaming system has a bright future for indie titles.
The gameplay is exactly what one would expect from Ultimate Ninja Storm 4, as it offers up simplified, yet satisfying, fighting.
Night in the Woods might get messy with its broad strokes, but it's the fine details that make the game so special.
Halo Wars 2 isn't afraid to mess with the standard RTS formula, and it's a better game because of it.
Judging by how Ubisoft has handled support for past multiplayer games (like Rainbow Six Siege), I’m confident that some of For Honor‘s issues will get rectified down the line. Gameplay can be tweaked, matchmaking enhanced, and better modes can all be added over time. However, as the game stands right now it’s more of a proof of concept than a fully realized idea. There’s a great base to build upon mechanically, but it’s too rough around the edges to shine as bright as it should.
Nothing is redeeming about Joe’s Diner. It’s a poor execution of a dull idea and one of the worst games released on PlayStation 4.
While the racing certainly doesn’t hold a candle to a game like Burnout Paradise, it felt like a refreshing throwback to the racers I enjoyed in the 90s.
Nioh is a game of highs and lows. It’s a tremendous blast when the combat gets to shine, but it often gets the spotlight after hours of tedium. Instead of crafting a tight 20-hour experience like Ninja Gaiden, Team Ninja has opted to create a title that had me constantly grinding. It’s a flawed experience that really has no respect for the player’s time, but one that I’m ultimately glad to have experienced.
Even though it's not as great as it could be and drags on, role-playing game fans will still find that Dynasty Warriors: Godseekers is well worth their time.
Resident Evil 7 biohazard isn’t without its flaws, but it’s absolutely the sequel that Capcom had to make in order to make the series relevant again.
While it still suffers from the same flaws as its predecessors, Yakuza 0 is a great reminder why Sega's series is so special.
The Flame in the Flood is an incredibly charming survival game. Even those that don't tend to love the harsh genre will enjoy the visual flair and fantastic soundtrack on offer. There's also several different options to make the game more difficult or easier (checkpoints can be added) depending on how much of a challenge you want. Whether players actually complete their trip will come down to their determination, but they'll have a good time, even if the rafting session ends a bit early due to a wolf attack.
Considering the amount of content that Hatsune Miku: Project DIVA Future Tone offers, it really had the potential to be a standout game. Instead, it’s only a paradise for hardcore fans as anyone else will likely grow tired of going through the extremely long tracklist. There’s very few hooks to grab the player’s attention, and unless you love the high score grind then there really isn’t much here. No story is being told like in Elite Beat Agents, and there’s not the slightest sense of progression as in Guitar Hero. Give Future Tone a go if you’re a Miku fan, but don’t be surprised if you find out that bigger isn’t always better.
The Walking Dead: A New Frontier's second episode has stronger moments than the debut, but also treads too much familiar ground by reusing story beats that Telltale has already explored.
The first episode of The Walking Dead: A New Frontier is the strong start that the series desperately needed.
Wild Guns: Reloaded is a decent way to experience the SNES classic, but it’s brought down by some rather odd design choices. The new characters are difficult to use and are probably best left for die-hard players, leaving newcomers to feel left out. No additions have been made from a design standpoint to make the game more accessible, and it’s too difficult for its own good. Check it out if you’re already a fan, but this is a severely disappointing package otherwise.