Ana Diaz


9 games reviewed
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Unscored - Mutazione
Oct 7, 2019

It’s a rare game in which you’re asked to give something, whether it’s your time or effort, instead of taking something you need to move the story along. It’s a game about being of service to a community, and the rewards that comes with that act.

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Unscored - Stela
Oct 16, 2019

Stela is a beautiful platformer, but not much else

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Sep 24, 2021

Still, despite the challenge, the game embraces players with open arms. At the beginning of Chapter 2, Ralsei makes cute bedrooms for Susie and Kris based on their favorite colors and tells them, “I’d be happy if this place … could be like a second home to you.” These scenes made Deltarune Chapter 2 feel like a kind of second home.

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Unscored - Pokemon UNITE
Sep 28, 2021

Although the game struggled with some balancing at the start - a problem common to any new competitive game - developer TiMi Studios has consistently released fixes. Pokémon Unite was released in July but got significant patches in August and September to address some glaring issues (an overpowered Gengar, for one). However, if you're looking for a game that's going to drop a new map every other week - or quirky battle modes - Pokémon Unite is not that game (so far). Even today, you'll find yourself playing in the same old stadium in every match.

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Unscored - Sable
Oct 8, 2021

The game reminded me that perfection isn’t a prerequisite for a work of art to be meaningful, or for a young person to be valued and supported. Sable, bugs and all, is the perfect example of that.

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I didn’t expect to enjoy smashing the heads of monsters like this. I also didn’t expect to enjoy a story about a hyper-masculine man like Jack. But what I’ve come to learn in my time with Stranger of Paradise: Final Fantasy Origin is that Jack isn’t a knight in shining armor. He’s better.

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Jun 8, 2022

The chaotic game breathes new life into franchise characters

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Unscored - Splatoon 3
Sep 7, 2022

Splatoon 3 exudes polish, but lacks ambition

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Unscored - Genshin Impact
Oct 7, 2022

And so I chip away and bristle against it where I can. I will allow myself to grind, but I will listen to a podcast during the most unbearable moments. I will not feel bad about getting every last Primogem. I will accept that my brain might feel an itch for a while, because I simply will not get to that “one world quest” for a week, and my log might be more clogged than I’d like it to be. Instead of worrying, I will simply close the game and try to forget about it for a few days. Then, on a fresh Saturday morning, I will return to its beautiful world, and find that my flowers have regrown.

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