Ricardo Vieira
Knightin'+ draws inspiration from adventure games of previous generations and presents a 100% dungeon action without an outside world to explore. If its visual environment does a good job, more variety on the dungeons' nature could help, as well as some outdoor exploration. As it is, Knightin'+ ends up too repetitive and short and without much to offer to fans of adventure games.
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This platformer has plenty of levels to go through, most of them short ones, with varying levels of difficulty but sometimes their design feels too unbalanced, as if they were artificially tweaked to harden the circumstances. If its art style is commendable, the game's repetitiveness and short lifespan make it something more adequate for short game sessions, rather than an in-depth experience.
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Double Cross on the Nintendo Switch is a game that tries to check too many boxes. It gets the job done on some instances, namely when it proposes an action and platforming experience, but it ends up becoming too dull and lacklustre when it comes to its combat and detective components. While some gameplay mechanics are well implemented, others turn out to be too stale and performance issues don't help to the overall experience.
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To The Moon lands on the Nintendo Switch and should be given the red carpet on its arrival. Played more like a short but touching interactive novel, To The Moon features a very moving story that will get the players to think about life and death while journeying through the game's plot and even if it's not a blockbuster, it more than deserves a place next to every player who's looking for an unforgettable experience.
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Drawngeon: Dungeons of Ink and Paper for the Nintendo Switch does pretty much what its title suggests: delivering dungeons that appear to have been ink-drawn on white paper. Beyond this welcome artistic choice, however, the game turns out to be a somewhat simplistic and repetitive work, whose gameplay experience requires some investment in order to get used to it.
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FoxyLand is not the most elaborate and complex game ever made. "Not that there's anything wrong with that", this simple and accessible experience will be enough for those looking for something quick which does not require too much investment from the player but those looking for something more engaging and motivating should skip FoxyLand's short lifespan and simplistic nature.
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Riverbond is a pleasant experience to enjoy on a co-op level and its simple mechanics and accessible difficulty level make it a perfect family game. It's not for those seeking a hardcore challenge or a long-lasting solo experience but for anyone who enjoys a simple and good-looking game with company Riverbond does a good job at that.
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Reventure is a fun and simple adventure which might seem too much of a cliché at first but which includes some very creative and interesting game mechanics, not to mention many, many different endings. The game is also rich in humour and fits the handheld format of the Nintendo Switch just perfectly. Those looking for lush environments might feel disappointed, as visual simplicity reigns in Reventure.
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Valfaris is an action-packed platformer rich in absurd moments but with a very high difficulty level that will make players frantically hit their controllers in order to advance. Although not the most fluid of experiences, its exquisite visual environment, metal-laden soundtrack and variety of weapons and attacks make Valfaris a fun, violent and chaotic game that is nothing but enjoyable by heavy metal, sci-fi and action fans.
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Fight'N Rage may be short but that doesn't stand in its way of presenting itself as a fitting tribute to the golden age of arcade beat'em up games. Easy to learn but difficult to master, with plenty of content to unblock, multiple levels, marvelous looks and soundtrack, this is just what the doctor ordered for people who want to enjoy some good old classic-style beat'em up play.
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Vivette does quite a good job at drawing the player's attention towards exploring its world, something to which the game's marvelous art style and visual environment and its plot are certainly no strangers. The game does a less successful job when it comes to its difficulty level, which is rather inconsistent, too much repetitiveness and a short lifespan.
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My Big Sister is not very bombastic when it comes to its most visible elements, namely its puzzles and how similar they are among them. Where this game shines the most is when it comes to the quality of its plot and character interaction, which leads to multiple endings and a greater appeal to the player's curiosity. If its lifespan was longer and its puzzles more varied, My Big Sister could very well be a much more compelling game.
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Amnesia: Collection brings three landmark horror games to the Nintendo Switch, allowing fans of horror games to live some terrifying experiences in a very convenient format. The first chapter of the series shows some performance issues but that doesn't stand in the way of this collection being a remarkable effort to deliver a chilling, hair-raising time.
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