Francis Kenna
Crimzon Clover: World EXplosion is a rare entry within the genre that manages to be inviting to shmup rookies, while also giving the hardcore veterans plenty of challenge to chew on thanks to its carefully considered mechanics and swathe of options.
The three-pronged combination of satisfying moment-to-moment combat, a plethora of long-term permanent upgrades, and an intricately woven story that seamlessly unfolds make Hades a dangerously enjoyable game.
Although it sometimes pushes the boundaries of adventurous puzzle solving too far, venturing into occasionally absurd degrees of vagueness, moon has generally stood the test of time, managing to still provide an inspired and novel romp through a perplexing world of quirky characters even after two decades.
Some odd priorities, excruciating pacing, and weak character writing keep this intriguing game from being excellent, even if its gameplay and presentation have received large improvements.
The Wonderful 101 isn't just a unique spin on the action genre, it's a title that oozes with enthusiasm in a way that very few games do, and although the remaster doesn't do quite enough to alleviate the daunting learning curve, it's one that action fans have no excuse to skip.
Will of the Wisps isn't just a fantastic follow-up to an already great game, it's a brilliant metroidvania in its own right, and arguably the year's first major must-play release.
It's just not particularly interesting to play through. There's certainly some enjoyment for fans to latch onto, but it's hard to say if that's enough when the game feels skin-deep in its appeal.
It's certainly not a game for those looking for a more relaxing trip through mythical Japanese inspired locales, but whoever decides to stick with Sekiro through its hardships are bound to experience one of the most rewarding and memorable titles of the year.
Death Stranding might be the most unique AAA game of the generation, with an addictive core gameplay loop that manages to combine a new concept with tried-and-true design philosophies, and a story that - while messy - has a sweet emotional core that's likely to stick with players long after the credits roll.
Like a sober night in the town with drunken friends, it starts off amusing enough, but it wears out its welcome after a while becoming tiring and grating, and towards the end.