Fernando Sánchez
Turok 2: Seeds of Evil is a necessary and sufficient tuning of the Iguana classic. We return to face hordes of enemies in an old school shooter, as its first part the work done is merely technical and graphic, with no addition beyond the gyroscope control. Also this time we have lost something along the way, the multiplayer mode, which without being the highlight of the game, it was an appealing extra which now hangs the doubt of whether it will be launched or not in future updates. Otherwise the game is as good as it was, a classic very easy to recommend.
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VASARA Collection is a good compilation of two unknown shoot'em up in the West having left exclusively in Japan in the arcade market in 2000 and 2001. An HD filter may be missing, but numerous extras have been added, such as gallery, online ranking, a new equivalent to a new game created by combining elements of the two games and up to four players, and the typical options of choosing difficulty, credits and lives. Learn the history of 1600 feudal Japan as you would have never imagined mixing real historical characters with robots, tanks, mechs... and at an incredible price. If the challenges calls you, highly recommended.
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Morphies Law: Remorphed is a good multiplayer game, with very original and attractive playable mechanics. Use a base similar to Splatoon to create a team shooter with the peculiarity of stealing mass and the hilarious situations that this causes, all seasoned with a wrap of undeniable originality, the Mexican holiday of the day of the dead. Its biggest handicap is that despite having offline play, its great assets are online, and for this it requires a loyal user base, which a year ago could not retain.
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City of Brass takes us to a lost city in the desert, where our thief will have to explore 12 levels against the clock while fighting with a host of nightmare enemies and avoid many traps, to be able to seize the wonderful treasurers and riches that the City hides. The first person action of this roguelike with procedural generation levels, will offer us a high challenge, although perhaps it ends up being too strict and this makes the game can be repetitive and demoralizing if this style of play is not for us.
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Great space epic that just begin it will become a journey of survival and horror, as a successful resource management is indispensable and any mistake is fatal. We will have to make many decisions on which our success will depend in a hostile environment, to return home. The roguelike elements give the title a very successful replayability in order to see the four possible endings. Highly recommended.
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Frozenbyte brings us the third part of the Trine saga at the gates of the launch of the fourth part. This third part is probably the most unpopular game in the soul artifact franchise. Not for its overall quality, even high, but for its simplification of mechanics and its duration, possible victims of a development too ambitious for a modest budget and a step to 3D well developed but with a playable cost. Despite all this, and also thanks to its impeccable audiovisual section, the game is still remarkable, highly recommended for anyone, and essential for Trine fans.
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Refunct is a game-experience where we must jump from platform to platform while we color these and unlock new areas. For this we will have a repertoire of movements that we will learn without realizing it and naturally, and that make the experience totally fluid because also the control is exquisite. The artistic section and the sound section also do their part, so that when we finish the game, we will be left wanting more, this is its only handicap, the duration does not satisfy our enjoyment, otherwise, great.
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Dead in Vinland is a game that aptly mixes the genres of survival, resource management, and role with turn-based combat. This adventure of a family of Vikings on an unknown and mysterious island, deserves to be enjoyed but it is not a title for all audiences due to its certain complexity, and the random element present in some of the playable mechanics that can become unfair. But if we accept the challenge, we learn the system, and we are lucky, we will enjoy several hours of Nordic fun.
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The Elder Scrolls Online: Elsweyr follows the good path taken by its previous expansions, Morrowind and Summerset, perhaps one step behind them, but more for reasons of geographical design that is less striking and more repetitive, than for content, which has It was a success with its necromancer class, its possibility of being an initial zone, and especially the dragons, which were highly demanded by the players.
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The Uppercut Games game seeks to connect with the player in this adventure through the presentation of an attractive and mysterious world that unleashes captivating art. The pampering of details to create an environment of great beauty, such as lighting, weather, the night sky, or the day-night cycle helps to want to lose ourselves in the waters of this city, while we delight in a melancholic and evocative soundtrack. An experience that is far from perfect, but if it appeals to you in the least, you should try and feel.
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Contra Anniversary Collection is the third and last collection of Konami for its 50th anniversary and possibly the most complete despite some unjustified absence, and limited to the arcades, the 8 and the 16 bits. However, and thanks to the update with the Japanese versions, now we have the feeling of facing a better game that every fan of the Contra franchise should have. And as in the previous compilations, the inclusion of the digital book full of information and details of the franchise, is a plus that enriches the compilation and makes it almost essential for those who once enjoyed this Konami classic.
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Blades of Time is a mediocre hack and slash in most of its sections but it saves furniture due to its gameplay section rich in variety and conveniently developed, and a fast, dynamic combat, and full of possibilities. The reason for bringing it back to the present day for the Nintendo hybrid is not well understood either, but at least it does so at a reduced price. If you are a fan of this type of games, you may know how to take advantage of Ayumi's adventures in Dragonland.
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First compilation in honor of Konami's 50th anniversary, a compilation of arcades from the 80s that, although it includes some classics that gave Konami fame and prestige, it also includes some more questionable titles. The selection of the arcades that make up the compilation, both in quality and quantity, is also questioned, it could have been done a little better. But it must be recognized that the included digital book helps to save the furniture in a more than dignified way, leaving us with an interesting compilation but that could have gone further.
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Sky Force Reloaded is a vertical scroll shoot'em up that knows how to give such a classic premise a fresh flavor. From here, fifteen levels full of excitement, shooting, tension, different enemies, and bigger bosses await us. Perhaps the ship's progress system requires excessive star farming, and the difficulty lacks a bit of adjustment, but do not be fooled, the virtues continue to make the game a very remarkable experience.
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ASCENDANCE is a playable experience with simple premises and a goal that seeks calm and relaxation as we move forward by jumping between platforms and getting access to all the nodes, and control points, which unfortunately suffers several ups and downs due to technical issues, and certain decisions in the design that may know little or fall into repetition, although the short duration can also be a palliative for this. But if you like the type of game, its low price may invite you to give it a try.
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I understand that it is a novel study of two members who are learning, I understand that the formula of what they wanted to do has given them only half an hour, and I understand that they have wanted to tell a story and it has gone out of hand. What I don't understand is how they want to charge 20 euros for this, it doesn't fit in my head, if it's not even optimized and it's full of bugs. You have some good idea and nothing else, and that's not worth what they're asking. And he's bugged my PS4 trophies too. Run away from him!
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Vaporum is a classic and quality dungeon crawler that, although it achieves a fair balance between exploration, combat and puzzles, suffers from a difficulty typical of the genre that is not suitable for all audiences. The plot is interesting enough to invite you to move forward, and the setting is quite accomplished and inspired, but the size of the inventory, and the nature of some puzzles tarnish the end result. The Nintendo Switch version has also suffered significant technical cuts and the font is too small in its portable mode, perhaps it is not the ideal platform for this game.
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In Shadowgate we go back to the living castle and we do it in the best possible way, a quite worked remake with new puzzles, a very well drawn artistic section, and an orchestrated soundtrack. As a good classic, it retains a fairly high difficulty, although attempts have been made to smooth out the new generations with more difficulty modes and modernized mechanics. Despite everything, the type of game, its puzzles, its trial and error mechanics, and its difficulty, may make the game not suitable for all audiences, although fans of the classic will be satisfied.
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Bad North is an RTS that will surprise us by how simple and addictive it is, ideal for fast games, but that involves a difficulty with its roguelike elements and its permanent death. If you like RTS, it is mandatory to try it, and if you want to approach the genre in a simple and simple but effective way, Bad North will also give you the opportunity.
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Valley is a walking simulator of between three or four hours long with many adventurous overtones. An interesting argument, and powerful mechanics, are its premise, which unfortunately we will soon see diluted due to some design decisions, some forgettable passages of combat, and no difficulties of the puzzles that are presented to us. Anyway, the mechanics granted by the L.E.A.F. suit are interesting enough to test if the game is within range. Fortunately, the game performs very well in audiovisual terms, making our stay in Valley more bearable.
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