As a game that came about by the creative director hearing a lecture on Forman’s casebooks, Astrologaster fits really well as a game. The idea to go with astronomy as the ‘skill’ with which you solve issues is a brilliant one. Leading with how Forman ‘cured’ the plague, to the Spanish Armada and gold fortunes, all to gaining his medical license, this package is a fun game to play, I recommend Astrologaster to anyone that enjoys this style of game, for it is put together incredibly well. Plus, at that price, what a bargain
There is so much to explore in this game, even though it feels rather small when you first open it. Each customer has a favourite season, and if you target them during their season, it can really pay off! Seasonal advantages include, but aren’t limited to, faster movement speed, easier to keep happy and more likely to spend. Station Manager also offers replayability with it’s different stations to be able to start with, and while you play through once, you’ll learn and change how you might play for the next station.
Sakuna: Of Rice and Ruin comes with a decent price tag, not as much as Nintendo’s big staples. However, it’s more than reasonable for Sakuna. In just under a month of playing, and I’m still hooked. Even as someone who generally dislikes platformers, Sakuna has ticked all the right boxes for me. My love of farming, mixed with the fighting style, makes for a complete and fascinating game. I will be recommending this game to pretty much everyone. It has a bit of most things but manages to incorporate it all smoothly. Other games can feel jarring when mixing playstyle or genres, but Marvelous have succeeded, almost expertly.
As a result, it’s a nice progression, smooth and yet fulfilling. Each room seems to have switches you need to activate before you can go through the doors. As you’d expect, the tricky bit can be getting to the switches! Once again, The Quantum Astrophysicists Guild have put their all in, and it’s been well worth it to play at least! It’s for gamers who aren’t afraid of the dark and like a good puzzle of all skill levels, so if you’re intrigued, give it a go!
I have to admit, whilst some of the combat would leave me stumped and a little frustrated, there is plenty of humour laced throughout Falcon Age. And the adorable moments with your feathered friend are brilliant. Bonding has never been more wholesome I managed to complete the game in around 15 hours. I got stuck a few times, went the wrong way more often than I like to admit. It is a cute game to play, and if it’s looking good already, wait until you play Falcon Age.
This game also has co-op. I hope my friends think about this one, it looks like it will be really fun to play with others. It’s hectic and makes me nervous to play, but that’s probably because I’m not good at shooting games. I find using the right stick awkward to aim with, but I’m slowly getting used to it. All in all, I’d say Danger Gazers is worth trying. For only $9.99, it’s a cheap, fun thrill, especially if you can convince your friends to join you.
It’s such a thrillingly beautiful game, to the eyes, the ears, and even to the brain. I always felt so calm playing, it’s almost ridiculous. This game tugged my heartstrings quite a few times. Especially the Chapter 0 you unlock once you’ve completed the main game. If you’re looking for a laidback, fun, interesting, wholesome game, I recommend World For Two.
Going Under manages to keep almost a perfect line between delving and pushing forward. Each time I’ve felt I’ve hit a wall, that’s a great indication that I’m about ready to delve further. It didn’t feel like I was banging my head against a brick wall, which some other dungeon crawlers have done in the past. Probably my favourite part of Going Under is the humour. Many of the jokes have me giggling at the expense of the capitalist society we live in. And it does point out a lot of quite obvious points, but they are great points to reiterate to a group of people. I’m so glad I got to play Going Under, and it has definitely earned it’s place among my favourite titles so far.
Legends of Amberland is easy to pick up, either for five minutes or a few hours. Silver Lemur Games have managed to wrap the 90’s nostalgia into a neat package. With a few changes, such as a limitless bag, but with individual character encumbrance. Will I play again? Of course! I want to see how different I can make my next play through. Legends of Amberland has a fan in me, and I hope more to come in their future.
I got through the majority of the story quite easily, but that’s due to my bad habit of power levelling. Even then, I did still die during some major encounters, so be prepared for some challenging battles. The only bit I found too easy for me, was money: it was too easy to get tons of that, I found I rarely spent on anything but ethers. I have enjoyed this game so far and am still enjoying it, I am looking forward to seeing how the story comes to an end. I hope others will see KEMCO’s Miden Tower for how good it is and give it a try.