LadiesGamers.com's Reviews
Overall, I found Lost and Found Co to be a simple and relaxing game that I could play in short bursts as well as longer stretches. The colorful, hidden object levels are a pleasure to explore with so many interactable objects and secrets in addition to the reward of growing Ducky and Mei Long’s Lost and Found business.
I’m loving my time with Star Trek: Voyager – Across the Unknown and even writing about it, I find that I really just want to play it and see what’s next. The exploration is ace, the strategic management part is implemented well, and it is quite addictive to play. The away missions are interesting and tell a great storyline, endearing the character of that great tv show all over again. I could have done without the chance part of the choices that had to be made; it seemed so random. I think it would have been interesting enough to see what consequences the decisions had. Star Trek: Voyager – Across the Unknown is lovingly tailored for Star Trek fans, who already have an inkling of how a starship works and who love travelling with their favourite characters. It might be daunting at first when this is your first encounter with Star Trek, but I think it’s a great game for all fans of strategic management games. The different modes even give the possibility to play it in a more laid-back fashion, but be prepared that the random chance outcome might still cause you to see the Game Over screen.
I loved playing Relooted. It’s an intelligent blend of adrenaline, puzzle-solving, and real-world historical awareness. Few games dare to tackle restitution and colonial legacy through gameplay, and even fewer manage to make it engaging without trivializing the subject. Relooted succeeds. It made me think. It made me strategize. And yes, it fulfilled a dream I didn’t know I had: living out an Afrofuturistic heist fantasy. A demo is currently available on Steam. If the stars align, I highly recommend giving it a try. See you on the run!
Dobbel Dungeon doesn’t try to overwhelm you with systems or complicated mechanics. It introduces its ideas gently, then builds on them as you go. What I liked most is how welcoming it feels. Tactical RPGs can sometimes feel like homework. This one feels inviting. You learn as you play, and before you know it, you’re thinking three turns ahead without even realising it. It’s engaging without being exhausting. And once it gets its hooks in, it’s surprisingly difficult to step away from. If you’ve been curious about grid-based RPGs but never quite taken the plunge, this is a great place to start. And if you already enjoy the genre, there’s enough depth here to keep you busy. I had a really good time with it. Simple as that.
Scaling Up has a lot of things to explore — way more than you might think at first sight. And the difficulty scales very rapidly, which may get a few players lost in the process. But understanding the progress is very satisfying and engaging. It’s a fun little game that may seem more casual than it actually is, presenting a real challenge and being very grinding. Also, there is lots of content for people to enjoy and spend a lot of hours trying to get every snake, every upgrade and complete the collection. It’s one of those games that you won’t be able to unlock everything in the first playthrough, as you will need new ranches to find all insects and fish. But it’s enjoyable, and it’s pleasant, and I had a great time playing it. I will definitely play more in the future to try to complete everything
Lil Gator Game: In the Dark is a fantastic addition to the base game. I adore the original, and I even do randomisers of it in my free time. The DLC had a couple of small issues, but it didn’t impact my overall enjoyment of it. I love this game, and I’m so happy it got some DLC. It is well worth the price; there’s lots to do and a bunch of story stuff. The new map is beautiful, the music and sound design are great, and you get to spend even more time with everyone’s favorite lil gator. I cannot begin to tell you all how much Lil Gator Game and In the Dark warms my heart. If you liked the base game, you won’t want to miss the DLC.
Anyone who loves crafting games must play CRUFT. It hooked me within minutes—high praise for a title I picked up for review. CRUFT has easily become one of my favorite games, and I’m so glad I discovered it. The gameplay is solid, built by someone who genuinely understands what makes a crafting game compelling. It’s fun, complex, and delivers everything a craft-minded player could want. If I could give more than two thumbs up, I’d award it a star labelled “favorite game.” Stop what you’re doing and play CRUFT.
Fate’s Theater is a quiet surprise. It starts reserved, even slightly confusing, but grows richer the more you invest in it. Beneath its simple card clashes lies a clever balance of strategy, resource management, and storytelling. It won’t satisfy those looking for deep competitive complexity. But for players who enjoy thoughtful duels, dark fairy-tale humour, and discovering strange little narrative outcomes, there’s something quite special here. It’s gentle without being dull. Strategic without being stressful. And those tiny rhyming tales give it a personality. For a modestly priced indie experience, it absolutely earns a recommendation.
Demon Tides feels like a confident step forward. It expands the scope, refines the controls, and delivers a more polished experience overall. The platforming is responsive, creative, and satisfying. Exploration feels great, exploring every corner of the world. While the story and humour won’t resonate equally with everyone, the gameplay carries the experience easily. And if you weren’t completely sold on Demon Turf, this sequel might be the one that clicks. There’s also a free demo available, which makes it easy to test the waters before committing. For fans of 3D collectable platformers, this is absolutely worth checking out. It’s energetic and clearly built by a team that understands how good movement should feel. I had a great time with it, and I suspect many others will too.
Ys X: Proud Nordics is the most complete version of an already strong action RPG. The refined performance, expanded story and extra challenges make it the definitive way to experience Adol and Karja’s journey across Obelia Bay. If you’re new to Ys or skipped the original release, this is an easy recommendation. Fast combat, enjoyable exploration and a solid central duo carry the experience confidently. If you’re a returning veteran, your enjoyment will depend on how ready you are to relive the voyage. Either way, Falcom proves there’s still plenty of life in this long-running series.
I think if Roach Post added an interactive tutorial, it would basically be the perfect game. It’s addictive, cute, fun, and even the little bugs are so cute. I can’t stop playing Roach Post, and I am looking forward to any projects these developers get into in the future.
Cairn is not a casual climbing game. It’s methodical, demanding, and occasionally stubborn. It will test your patience. It will make you rethink your route. And yes, it may frustrate you. But it’s also thoughtful, distinctive, and deeply absorbing when you meet it on its terms. This is a game about preparation, persistence, and pushing upward even when progress feels slow. It quietly mirrors life in that way; big goals rarely come with smooth routes. It won’t be for everyone. Players looking for a cosy stroll may find it intense. But if you’re willing to approach it with patience and curiosity, Cairn offers something genuinely memorable. I came away from it challenged, occasionally exasperated, but ultimately impressed. And honestly? That summit feels earned.
Overall, The Case of the Catacombs: A Tale from Atruxia is fun. A little too easy in my opinion, but with humor and fun characters. The artwork isn’t going to win awards, but it was a fun way to spend a couple of hours. If the next chapter of this game series has more difficult puzzles, I will be first in line to play it!
Mario Tennis Fever has lots of laughter value for a party game, and playing together, be that locally, via GameShare or online, makes for a great experience. However, for the solo player, there isn’t enough content to make it memorable. The adventure mode, which I was really looking forward to, was short and oddly balanced, favouring academy training rather than adventuring.
Clue: Murder By Death has a great framework for a video game. Appropriate graphics and a clever use of different dialogue give the game an authentic feel, more than just a remake of a classic board game. However, with slow loading times and character movement, it misses the mark and leads to cumbersome and frustrating gameplay. Clue: Murder By Death would have benefited from more user testing and proofreading to capture the typos and grammar mistakes. Although I initially liked the game, the game-breaking crashes mean I really can’t recommend it at this time.
In My Bubble is a reminder that free-to-play doesn’t have to mean compromised. This is a thoughtful, well-constructed 3D platformer built around a creative mechanic and a welcoming tone. While some platforming elements can be a little awkward, the forgiving design and steady stream of ideas more than make up for it. It’s accessible for all ages, rewarding to explore, and generous with its content. Honestly, it wouldn’t feel out of place as a paid release, which makes its free price tag all the more impressive. If you enjoy 3D platformers and want something gentle, imaginative, and genuinely enjoyable, In My Bubble is absolutely worth your time.
Anthem#9 is a confident debut that takes familiar ideas and reshapes them into something distinctive. Its blend of deck-building, gem matching, and roguelike progression feels thoughtful rather than gimmicky, and the moment-to-moment gameplay is consistently engaging. There’s a short learning curve, but once the systems fall into place, the game reveals a depth that rewards repeated runs and experimentation. Whether you’re drawn in by strategy, style, or the sheer satisfaction of well-timed combos, Anthem#9 offers something worth your time. If you enjoy roguelikes and want something that feels new and original to the genre, this is well worth checking out.
Astro Party EX doesn’t promise endless progression systems or competitive depth, and it doesn’t try to be more than it needs to be. What it delivers is a lightweight, easy-to-access multiplayer experience that works best when shared with others in the same room. For a free-to-play game with no aggressive monetisation, it’s hard to be overly critical. There’s room for expansion, perhaps with AI bots or additional modes, but even as it stands, Astro Party EX succeeds at what it sets out to do. If you’re looking for a simple multiplayer game to fill a gap during a game night, this is well worth a download.
SkullPirates is a decent, no-nonsense brawler that feels best enjoyed in short bursts or with friends on the couch. Its combat is accessible, its style is recognisable, and its low price makes it an easy recommendation for local game nights. In single player, though, the formula wears thin. Repetition sets in quickly, deaths can feel unfair, and the humour doesn’t always justify the unskippable cutscenes. But that will depend on the player’s individual tastes. If you’re looking for a cheap co-op game to fill an evening with friends, SkullPirates fits the bill. Just don’t expect it to hold your attention for long if you’re sailing solo.
Overall, I found Familiar Findings to be a charming addition to my idle games collection with an engaging fusion mechanic that kept me eager to experiment and discover new species and color variants.