I was pleasantly surprised by Neversong. It’s another Kickstarter success story where the developer has made full use of their abilities and talent to create a wonderfully creepy but memorable adventure. The music, the graphics, the gameplay its all just so well polished despite the adventure being short. The game is due to release on Nintendo Switch in the future (as well as other consoles). This adventure moved me and did horror in just the right way. But don’t don’t let that put you off. Neversong is a game not to be missed.
Concept Destruction is a crash and fun title at a nice price to boot. It’s a decent little coffee game which you’re able to share with a friend. With some extra tweaking of the controls and gameplay I could see this game easily competing with some of the big guns like Rocket League. Maybe that will come later. For now I had a lot of fun smashing cars into each other. Let the cardboard fly I say.
Lonely Mountain: Downhill is a lovely little ride that reminds you of the beauty of the great outdoors, something that’s needed so much right now. The game does a good job of appealing to the casual and challenge-hungry gamer. While it would have been nice to have more challenge options or alternative ways to unlock things. I really enjoyed picking up this game just to have a casual ride down a mountain. It took me to a happy place, and I hope if you decide to pick it up it will do the same for you too.
StarCrossed is a fun colorful little arcade game. There’s something quite different here if you like the quick pick up and play arcade style game. It’s a little rough round the edges with awful voice acting and short story mode. Its biggest strength is in co-op but I had plenty of fun alone as well, trying to rack up the occasional high score in arcade mode. The developers have done a great job releasing a product on a small budget. My hope for them is this game leads to many more unique gameplay designs in the future. Good job.
I ended up liking Emma more than I expected. Once I overcame some initial challenges I began to appreciate its design and message. With no difficulty option in the main story it’s hard to recommend this to everyone. This game does require some pretty precise platforming and attention which may frustrate some. But if you can get through it the message at the heart of this game is quite sweet.
Streets of Rage 4 is an incredible game. Where I am now, compared to where I was when I played the series originally, is very different. However, this will easily become another nostalgic memory in years to come from playing with my wife, alone, and with a very good friend who lives just too far away for my liking. I think you’ll most likely already guessed my rating for this title –
Slayin 2 is a very good conversion from mobile to Switch. The graphics are excellent and I appreciated the extra effort the developers put into expanding the game. If you loved the game on mobile I would highly recommend upgrading to this version. This game feels designed for the arcade crowd looking for a good challenge and are willing to replay levels over and over again. Unfortunately, this design doesn’t suit everyone, particularly in co op. I thought this would be a fun game to prop on a coffee table, throw a joy con at my co op partner and we could have some good casual gaming. However, the difficulty spikes and grindy game play put my partner off. A darn shame. Nevertheless I personally enjoyed the experience alone, even if I did struggle to get into the flow of the game play now and then.
I really scanned to find some redeeming qualities in Stone. But every time I tried to give it the benefit of the doubt the game pushed back. No challenge, bland graphics, audio issues, and incredibly short on content. While I admire the developer for chasing their passion project, I feel Stone needs a lot more polish in just about everything to make it a worthwhile purchase. It did remind me how awesome Night of the Living Dead is though, and that’s good.
You know when I first saw the picture for Fury Unleashed I kinda expected this to be yet another junk food gaming rogue-lite. Some thing that I’m totally on board with. But after playing it several times and having weird nightmares about Aztec skeletons, this has easily jumped to one of my favourites in the genre. I loved the surprise heart to the story, as someone that often questions their own written work and creativity I found something to connect to; though I’ll probably never reach the heights of fame in my creative work. It’s good that video games like Fury Unleashed can remind you that moments of uncertainly are normal. And right now in this moment you are enough. Also Fury Unleashed is just brilliant.
MOB is unique, the type of game I’m pleased to have the pleasure of experiencing. It’s different and I was drawn in by all the weirdness. The platforming had me frustrated and angry at various points though especially in the last half of the game. But I insisted on pushing through to see the conclusion for curiosity. Had the gameplay been polished off I would see this as an easy recommendation. However, in its current state I would just be a little cautious.