Tyler Wilde


43 games reviewed
69.3 average score
70 median score
27.9% of games recommended
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84 / 100 - Sniper Elite 4
Feb 16, 2017

A hearty improvement on Sniper Elite 3 that embraces freeform play, gets better in co-op, and most importantly lets us shoot things from very far away.

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81 / 100 - Killing Floor 2
Nov 23, 2016

Repetitive but fun, a hellish challenge or a relaxing, spectacular gore bath depending on how you approach it.

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Nov 9, 2016

A beautiful action movie that punishes improvisation, with under-populated multiplayer that can’t compete with a nine-year-old game.

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68 / 100 - Necropolis
Jul 12, 2016

Ghoulish creature design and fun combat are weakened by long boring stretches, clueless AI, and snickering obscurity.

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35 / 100 - Dangerous Golf
Jun 4, 2016

Dangerous Golf has a good variety of levels and lots of stuff to destroy, but offers weak, unsatisfying control over that destruction.

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May 18, 2016

Homefront: The Revolution feels slapdash, and after the initial fun of learning its systems, drab repetition reveals obvious exploits.

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Apr 8, 2016

Even after the free-for-all matches start to feel redundant, the punchy, full-body action in Hover Junkers remains hilarious fun.

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Gears of War is fun as ever, but the technical flaws and limitations of Ultimate Edition are disappointing.

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70 / 100 - Unravel
Feb 13, 2016

​Stunningly rendered close-ups of nature make Unravel's somber fable and irritating death traps just worth surviving.

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44 / 100 - Tharsis
Jan 13, 2016

Tharsis is well made, but not well designed—an attractive, interesting board game idea, but only the first draft.

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