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Volume

Bithell Games
Aug 18, 2015 - PlayStation 4, PC, PlayStation 5
Strong

OpenCritic Rating

75

Top Critic Average

61%

Critics Recommend

Eurogamer
Recommended
IGN
8.1 / 10
PC Gamer
72 / 100
GamesRadar+
3.5 / 5
Metro GameCentral
7 / 10
Game Informer
8.8 / 10
GameSpot
8 / 10
Polygon
9 / 10
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Volume Media

Volume - Launch Trailer | PS4 thumbnail

Volume - Launch Trailer | PS4

Volume Screenshot 1
Volume Screenshot 2


Critic Reviews for Volume

Thomas Was Alone creator Mike Bithell bypasses the difficult second album hurdle with a simple, elegant and carefully paced stealth puzzler.

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Volume may suffer from a few issues of poorly designed AI and easily exploited level design, but I still found a great number of challenging rooms with an intriguing story to match, and plenty of room to master. The added bonus of being able to show how to complete a room by livestreaming a game about streaming how to complete a room… is just icing on the meta cake.

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Fun, not-too-hard stealth puzzles that look great, wrapped up in a humdrum story with a boring protagonist.

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An expertly crafted game that boasts stylish, nigh-endless permutations of a simple, engrossing form of stealth.

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An enjoyable homage to old school Metal Gear Solid, but a lack of challenge and an overbearing story means it isn't quite a stealth classic in its own right.

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A satisfying and exciting experience from start to finish

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Volume's tight mechanics, smart visual vocabulary, and level-editing tools combine to create something that is as much a puzzle game as it is a stealth title.

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Volume has anger to go with its beauty and wit

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