Is It Wrong To Try To Pick Up Girls In A Dungeon – Infinite Combate is not a game I’d generally recommend. There was a lot of frustration. I found myself disappointed. With that said, as a fan of the anime series, there were certainly points I enjoyed, mostly around seeing the story again and talking to the characters. Some of the customization and extra content in the post-game helped to redeem it too.
I really enjoyed Destroy All Humans. In many ways, this feels like what a remake should be – it’s modernized and improved to the level of many current games, but very much kept the original spirit. While there is some further room for improvement that prevents it from getting a higher score, I’m certainly happy that I had the chance to play this. It’s left me hoping that the other games get a remake or a new sequel is announced.
Necrobarista is certainly an interesting take on the visual novel genre. The dialogue is amazing and the story is certainly worth experiencing. It could perhaps be priced a bit lower considering how short it is and it does have some minor technical issues. Still, overall I enjoyed it.
The pacing of the story wasn’t the best in the world and the characters weren’t as charming as some other titles, but it was a relaxing journey with well developed characters and an interesting world. Overall, the gameplay is one of the better systems I’ve experienced for a JRPG too and it comes paired with a beautiful world and character design.
Utawarerumono: Prelude to the Fallen has an intriguing story, great characters, and a decent SRPG battle system. The story of seeing where Hakuowlo starts and where he goes from there is really the selling point here. I did have some complaints about the censorship going a bit too far and the battle system is not amazing, but overall I highly recommend it. It's certainly a candidate for my best visual novels of 2020 list.
Saints Row the Third has always been one of the most fun games I’ve played and Saints Row the Third: Remastered brings that to a new group of players. Perhaps it could have made more improvement as a Remaster considering the price charged, but the amount of sheer fun you can have makes it well worth playing. There are tons of things to do from structured missions to achievements based on driving on the wrong side of the road. This is not a game that you will be done with by just completing the story.
While Sakura Wars does have some issues with the repetitiveness required to see all of the content and the battle system not being as fluid as it could be, the majority of my experience has been great. The interactions with the characters particularly stand out and the game’s focus is definitely on that. The patch which came out around release alleviated some of the issues I experienced playing prerelease, but did not completely erase them. I still recommend it, but it still falls below expectations in some ways.
I would personally recommend Making Lovers to visual novel fans who enjoy games with less focus on story, but more on characters and relationships. All of the characters are likeable, all of the routes are interesting and production values are high all around. It's a great entry to visual novels too. It's not a perfect title, but it gets a strong recommendation from me.