Claudia Tjia
Planet Coaster 2 introduces welcome features like pools, water rides, and improved tools, but falls short in key areas, with interface issues, lackluster management mechanics, limited content, and performance problems that make the game feel incomplete; while there are charming moments for diehard fans, as a full-priced theme park simulation, it ultimately disappoints and feels more like an unfinished Early Access title.
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Crown Wars: The Black Prince features an intriguing medieval setting and turn-based tactical gameplay with significant potential. The various classes and unique abilities add depth, and the concept of a castle as a central hub is a logical choice with plenty of possibilities. Unfortunately, the experience is hindered by clunky graphics and animations, mediocre voice-overs, and an artificially high difficulty level. Balance issues and excessive use of timers make the game more tiring and frustrating than challenging and enjoyable. Overall, the game currently feels more like a mobile game port than a fully-fledged tactical RPG.
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Promise Mascot Agency is a uniquely atmospheric game brimming with original ideas, but its clunky gameplay and shallow mechanics make it a frustrating experience that only die-hard fans of slow, narrative-driven Japanese eccentricity will truly appreciate.
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AI Limit has interesting mechanics and cool enemy designs but suffers from an unengaging story, unfair difficulty, cheap level design, and technical issues, making it worth a try only at a discount for hardcore Soulslike fans.
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Knights in Tight Spaces combines genres with a unique visual style and deep combat system, where strategic enemy manipulation through pushing and pulling keeps gameplay engaging, and deckbuilding adds an extra layer of strategy; however, a flawed UI and unbalanced decks hinder the experience, making it enjoyable for tactical deckbuilder fans despite a steep learning curve and occasional RNG frustration—though with some refinements, it could become a true classic rather than a rough diamond in need of polishing.
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Demon’s Mirror blends roguelike deckbuilding with chain-three puzzle mechanics for a fresh twist, but its steep learning curve and reliance on RNG can hinder new players.
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"Lysfanga: The Time Shift Warrior combines action-adventure with puzzle elements, and the mechanic of using Remnants to defeat enemies and bosses shows great potential. Unfortunately, it feels more like a gimmick with underdeveloped execution. The story lacks depth and is quite predictable, and there’s little incentive to explore or replay encounters. Despite a promising start, the game ultimately feels like a missed opportunity."
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Afterlove EP is an atmospheric visual novel with a unique Indonesian setting, a touching story, and strong music, though limited choices, a distracting rhythm minigame, and missing voice acting hold it back, yet it still resonates emotionally, especially for those connected to its culture or themes.
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The Crush House has great potential to be a unique game in a quirky niche, but it falls just short of being the fantastic experience it could have been.
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Botany Manor is a hyper-casual puzzle game that combines simple puzzles with an interesting historical narrative, making it a relaxing experience, though it lacks challenge and action.
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The Hundred Line: -Last Defense Academy- is an ambitious, experimental, and slightly bizarre strategy game with strong tactical battles and a unique setting, but its uneven story, sluggish pacing, and excessive dialogue may test your patience—especially if you're expecting a new Danganronpa.
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The Spirit of the Samurai is a visually stunning game that blends Soulslike combat with Metroidvania exploration, featuring impressive stop-motion visuals and moments of gameplay brilliance, but its limited field of view, occasionally frustrating combat, and technical issues may deter those seeking a flawless, easy experience, while fans of stylish action-platformers willing to embrace some challenges will find it worthwhile.
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"Emio - The Smiling Man: Famicom Detective Club is a captivating visual novel that immerses players in a dark tale blending a modern murder mystery with a chilling urban legend. The beautifully crafted visuals, atmospheric music, and strong voice acting enhance the experience, drawing you deeper into Emio's ominous world. However, the story is occasionally hindered by frustrating gameplay mechanics that make interactions feel repetitive and unnatural. Despite these flaws, fans of narrative-driven games with a taste for suspense and mystery will find Emio - The Smiling Man: Famicom Detective Club a memorable experience."
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A Total War Saga: Troy is a solid strategy game with almost all the elements that we have come to expect from the previous Total War games. In this section there is a lot of experimentation with new features, such as the Divine Will, weight classes of military units and managing five different resources instead of just money. While one feature works out better than another, they all offer a refreshing new feature in a series that has always been great in its own right. Adding the new features does mean that it can be a bit overwhelming at times, because there are so many things to micromanage. Once you understand how it works, you can spend hours playing war.
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RAIDOU Remastered is a thoughtful revival of a forgotten SMT spin-off, blending real-time action, demon management, and a unique setting into a distinctive experience that, despite some dated elements, serves as an accessible and worthwhile entry point for new players.
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The Elder Scrolls IV: Oblivion Remaster is a lovingly updated tribute to a genre-defining classic that retains its original soul while offering newcomers and returning fans alike a richly immersive world, timeless gameplay, and just enough modern polish to get lost in all over again.
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Everhood 2 delivers a unique rhythm-based combat system, vibrant worlds, and a strong soundtrack, but repetitive enemies and unnecessary RPG elements hold it back, making it an interesting yet flawed experience for fans of unconventional RPGs.
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Two Point Museum delivers the same lighthearted humor and accessible gameplay as the rest of the series, with a fun career mode, diverse museum themes that keep things fresh, a well-balanced mix of education and entertainment (though the decoration system lacks depth), engaging expeditions as an immersive twist on the classic R&D mechanic, and an entertaining—if somewhat shallow—management system, making it a charming and enjoyable experience that fans of the Two Point series will surely appreciate.
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Citizen Sleeper 2: Starward Vector is a unique RPG focused on choices, risks, and survival in a hostile universe, where dice mechanics and a new stress system add tension and narrative freedom, while strong writing and layered decisions elevate the story—though its lack of action and slow pace may not appeal to everyone, fans of narrative-driven RPGs with distinctive gameplay will find much to enjoy.
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Orcs Must Die! Deathtrap combines tower defense, third-person action, and roguelike elements into a chaotic yet satisfying experience, offering fresh missions with unique War Mages and traps, an engaging Gamble Forward system, and standout multiplayer (with custom lobbies), though held back by a lack of tutorial, clunky navigation, and some quirks that fans of strategic chaos will need to embrace.
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