For the most part, the game's film retellings are humourous if simple fun - there's nothing here you can't button mash or Lego brick smash through - and I particularly enjoyed Rise of Skywalker, where that film's often-daft script is well sent-up. After a quick tour, however, the game's open worlds held less pull.
Back when I reviewed Hakkon I remember concluding that it was a memorable if not essential extra journey into the rich world of Dragon Age: Inquisition, and on finishing The Descent I am left feeling much the same. Series fans will enjoy revisiting some of the franchise's origins and likely also enjoy airing their views on the latest major lore additions.
Mechanically you are left with a feeling that there was room for Telltale to - finally - stretch its template a little further than its standard 'side with one character or the other' choices. And if it didn't do so here, with the most open-ended licence going, then it may never. Like all recipes, if you have tried the end result too often then its taste may wear a little thin. But for lapsed Telltale fans or young Minecraft aficionados, Story Mode's opener is an enjoyable first bite.