Destiny: Rise of Iron
Top Critic Average
Critics Recommend
Critic Reviews for Destiny: Rise of Iron
Rise of Iron has just enough new content to keep me coming back for a while, but it feels like the bare minimum. When I wasn’t absentmindedly grinding against reskinned enemies until I couldn’t do it anymore, I was falling down the rabbit hole of side quests and trying out new weapons while patrolling the Plaguelands. The satisfying but still not groundbreaking raid is a decent reward at the end. I wish this expansion had focused more on fixing Destiny’s repetition problems, because it has a few good ideas — but with all its pitfalls, this is just Destiny going through the motions.
Destiny's uneven final expansion fails to build on The Taken King's advancements.
Assured creativity and a smart eye for systemic refreshment make for a confident and classy expansion.
With each expansion, Destiny grows in depth and replayability; Rise of Iron focuses on player choice in what each individual might enjoy
Rise of Iron can be something more than run-of-the-mill, if you can get there
In its third year, Destiny is showing signs of exhaustion, as it retreads old ground and struggles to find inspiration.
Those that are already in love with Destiny will no doubt forgive Rise of Iron’s shortcomings and dig into the content, but for those on the sidelines, or are waiting for the right opportunity to fall in love with Destiny, Rise of Iron is a skippable experience that can be overlooked until the inevitable full-on sequel