Mark Ruhland
- Mass Effect
- Dragon Age
- Starlancer
With a dedicated team, the madness system and the tense, minimap-free co-op loop still shine, even if the setting wears thin and the tech never rises above average.
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Star Fox on Switch 2 is exactly the remake most fans wanted without knowing how to put it into words — technically impressive, precisely targeted in gameplay, and with an audible respect for the original. Those who never played Star Fox 64 get one of the most accessible shooters in the Nintendo catalogue at its very best.
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Team Asano proves it has a genuine gift for real-time combat and world-building, even when its four ages start to blur together.
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The heart of The Necromancer's Tale — its writing, atmosphere and the consequences of its Trust system — works just as well on PS5 as on PC, perhaps even better on the couch once you push through the rough early hours of console-specific friction.
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Terrinoth: Heroes of Descent is the video game adaptation Descent fans have waited two decades for — the turn-based combat system is accessible and tactically satisfying, the Synergy mechanic a genuine win for co-op rounds, even if the lack of narrative depth and launch multiplayer bugs hold it back from its full potential.
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World of Tanks: HEAT is Wargaming's boldest project in years — a faster, team-focused reinvention that makes the agent system work, even if eight launch maps wear thin quickly.
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007: First Light is a playable spy film — a flawless origin story for a new Bond generation, paced like a blockbuster and surprising right up to the final scene.
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Mechanicus II refines its predecessor's formula with sharper tactical depth and richer lore — though it rarely ventures beyond what fans already know.
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Crimson Desert is a sprawling open-world action RPG that impresses with its world-building and combat — even if its ambitions occasionally outpace its execution.
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MOUSE: P.I. For Hire is a stunning hand-drawn noir shooter with a jazz-soaked soul — visually unlike anything else this year.
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The Nintendo Switch 2 Edition is the best way to experience Super Mario Bros. Wonder — especially for newcomers. The main game remains as strong as in 2023, Rosalina closes a real gap in the roster, and the 4K presentation is a genuine upgrade.
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Scattered Hopes captures the relentless tension of the series in a tactically demanding roguelite — not flawless, but one of the best licensed games in years.
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Directive 8020 is Supermassive's boldest step yet — the paranoia mechanic delivers genuine psychological pressure, and the story twists in the final act are the best the Dark Pictures anthology has ever produced.
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Sudden Strike 5 is a competent return to WWII tactics that rewards patience and historical curiosity — even if it rarely pushes the genre forward.
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PRAGMATA's hack-and-shoot system is genuine new ground for the genre, and Diana is one of the best NPC companions in years — warmhearted, strange, and utterly unforgettable.
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The Occultist gets a great deal right for a debut — a striking premise and a genuinely unsettling sense of place — but it repeats its best ideas instead of building on them.
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John Carpenter's Toxic Commando is a solid co-op shooter that plays to its strengths in a group of friends — the weighty gunplay, impressive horde battles and Carpenter's synthesizer soundtrack give it a genuine B-movie charm.
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Resident Evil Requiem is a triumph — Capcom has united the claustrophobic horror of the early entries, the satisfying action of RE4, and an emotional depth that makes this the best entry in the series since the remake that redefined it.
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Star Trek Voyager: Across the Unknown is not a perfect game — but for fans of the series, for those who grew up with Voyager and always wondered how they would have decided, it is a gift.
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Soulslinger: Envoy of Death has one of the most interesting premises in the roguelite FPS genre — but missing balance, repetitive arenas and occasional performance issues keep it from becoming what it could be.
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