Stacey Henley
I’m not necessarily a fan of all of the design choices - it’s often both too open ended and too restrictive - but I understand them all, and I wish it was less of an exception to the rule. I can’t fault its narrative, or even its design, despite my disagreements. If someone told me they consider it a perfect game, I wouldn’t have anything besides personal preference to come back at them. But with the fiddly game design likely to block off even more players than the already niche themes, I can’t help but wish a game so focused on socialism could have been more welcoming to the masses.
Little Nightmares 2 understands exactly what it wants to be, and mostly pulls it off.
Cyber Shadow isn't the peak of the genre, but it's a shuriken's throw away.
A simple setlist, but the performance shines thanks to technical ability and showmanship.
Carefully crafted puzzles and clues in the story give this game, set on a Polynesian island, the satisfying feel of a journey
Investigative reporter Sam Higgs goes back to his home town and becomes entangled in a dark mystery he must solve
This warm, strange, endearing puzzle game brings new meaning to an old axiom
Tell Me Why offers a much-needed reshaping of the choose your own adventure games, moving away from cliffhangers and dramatic, distinct choices towards a more gentle and meaningful experience. The game features bouts of magic realism, but is most magic in its human moments. All the major choices shape your character's experience more than their actions, and while the first, introductory chapter occasionally feels shallow, later chapters are overflowing with depth.