Bobby Pashalidis
- Final Fantasy IX
- Assassin's Creed II
- God of War
Mario Tennis Fever is easily Nintendo's best Mario-themed tennis game in ages. Filled with tons of racket types and characters to unlock, the fun you have playing online or against the CPU never falters or feels stale. I've had such a great time diving into the pretty solid Adventure mode and Trial Towers. The strategic layers the game adds through various racket types go a long way and mesh well with the fast pace of tennis.
Crisol: Theatre of Idols is a steadfast horror survival game. While its inherent inspirations are worn proudly on its sleeve, Crisol rarely steps outside of its comfort zone. I like the idea of sacrificing health for ammo, but it needs substance to really sell the idea. Enemies might hit hard, but enemies rarely outpace themselves, and it becomes easy to guess where enemies will come from and how fast they'll lunge at you. The sense of tension in the world's empty streets and earlier sections is genuinely impressive, though.
Code Vein 2 excels at being a more accessible sequel, offering a game that fans of the original will find irresistible. However, it's technically unpolished on consoles, and it struggles to stand out in a sea of soulslikes. What Code Vein 2 does better than the others, though, is the excellent world-building and exploration and some fun, brazen characters that'll make you love them.
Ultimately, what matters in Dragon Quest 7 Reimagined is the journey. Every character you meet, every party member you recruit, has a tale you want to experience. With reworked combat and vocations, a stellar party, and dozens of memorable locations in need of help, Reimagined is one of the finest games in the series.
Cairn wasn't on my list of must-play titles this year, but it needs to be on yours. It's a puzzle game disguised as a climbing game, as no two climbs ever feel the same or offer the same solution. Cairn is just this incredible game I can't put down.
The game's visual identity is striking, and the spacecraft's transformation as it comes alive is excellent. There's a great sense of atmosphere that's reinforced as you keep moving forward, that eventually gives out because of uneven and frankly, unnecessary combat.
Final Fantasy 7 Remake Intergrade adds significant quality-of-life improvements. The addition of the Xbox Series and Switch 2 is the cherry on top for series fans, but the icing on the cake is having an incredible RPG available on the go.
Metroid Prime 4: Beyond might not be a total reinvention of the famed series, but it's refined and faster than ever. Despite the prolonged development period, the campaign comes together to deliver an excellent outing for Samus as she explores an expansive world with new psychic powers that imbue the core of the game in fun, innovative ways.
Sleep Awake kicks off a bit groggy but then wakes up and delivers a memorable, unique, and bizarre experience. Katja’s plight might not mesh with many people, but it’s wholly unique and one of the heavier games I’ve played this year.
Kirby Air Riders shares a lot of the same DNA as its predecessor, and it's a sequel that belongs in this era. The simplistic controls might not be for everyone, but if you can look past that, you've got a competent racer that does its own thing instead of attempting to battle it out against Mario Kart World.
Lumines Arise is sensational in every sense. It will wow you with its audio-visual cues and dance across your screen in a way that'll make you feel emotions. It feels almost otherworldly, and yet, it's one of the most calming and memorable experiences I've had with video games this year.
Hyrule Warriors: Age of Imprisonment's ability to flesh out the past of the latest branch in the The Legend of Zelda series is immediately noticeable. Being canon in the existing Breath of the Wild/Tears of the Kingdom timeline makes Zelda's journey into the past a worthwhile experience.
Dragon Quest 1 & 2 HD-2D is a testament to the enduring appeal of the Dragon Quest series' early roots. It combines familiar elements with refreshed lighting, expanded worlds, and improved user experience to deliver thoughtful quality-of-life updates while preserving the core game mechanics of the originals. You might ask why the Erdrick trilogy is the focus of the series over the last few years, and I can tell you it's worth sticking through to the end.
The Outer Worlds 2 is an odd game. It's bigger than its predecessor, more absurd, and fires on all cylinders, but it's also a game developed by a studio now run by a megacorporation. For all its inherent themes, it's bizarre seeing them transposed with the ongoing issues at Microsoft over the last several months. This is a game that is made by some of the best in the business, but you can deliver hit after hit and still face the chopping block. If The Outer Worlds 2 is Obsidian's swan song (which I doubt it is), then know that it's easily the studio's best game since Fallout: New Vegas and one of this year's best video games.
The world of Talamh was created with thoughtfulness and feels like a character of its own volition. You've got an interesting premise that lets you explore a pretty incredible place, and it's filled with dangers, treasures, and a whole lot of enemies to defeat. Without a doubt, if there's one beat 'em up this year that's got the rizz, it's Absolum.
Little Nightmares 3 is, for better or worse, more of the same. Supermassive Games understands what makes the series work, and it effectively translates to the third entry. The formula works after three games. However, the combat is such a distraction from what makes these games work: the tense exploration of a world filled with dread and horror, as well as the environmental puzzles.
Dying Light: The Beast brings back Kyle Crane for a revenge-driven, contrived story that mostly works. Having access to newfound powers means you can step toe-to-toe with these creatures, but the magic of the series is and always will be the parkour, the cities, and the exploration. I like being able to rip the heads off enemies, but I love being able to climb and ascend to the rooftops even more. Sure, the abilities are fun, but the formula doesn't deviate much outside of that. Ultimately, that parkour and melee combo from previous games is what makes Dying Light: The Beast fun.
Super Mario Galaxy 1 and 2 are cosmic masterpieces. Both hold a special place in the hearts of many, and for good reason, they're an inventive and excellent duology.
Atelier Resleriana: The Red Alchemist & the White Guardian is a good starting point for newcomers. It has some growing pains, but those can be addressed in a sequel. But for a new entry, it's got some fun characters to play around with and tons of heart to match their energy.
Silent Hill f is vastly different from most of its games in the series, but it's one of my favourites because it's so different. It steps away from the status quo and delivers a unique story in a unique time period. You'll never feel at ease exploring the village, and around every corner lurk some of the most twisted enemies that will stop at nothing to get to you.