Bobby Pashalidis
- Final Fantasy IX
- Assassin's Creed II
- God of War
Nintendo Switch Sports Resort is a lot of fun, and even nearly two decades late, Wuhu Island still offers an eclectic resort setting filled with some great moments. The newly added sports are especially great, and each one shows how versatile the Joy-Con 2 controllers can be. Overall, this new entry has strong momentum heading into the Switch 2's second holiday period, and I expect many families will enjoy what it offers. I'm just not sure how it'll do long term. For now, though, catch me climbing the ranks on Wuhu Island.
Stupid Never Dies is an aptly named game about a zombie who falls in love with a corpse. Across different dungeons, Davy musters up the punk-rock courage to save the girl he loves by battling an assortment of monsters. The setup is perfect for a roguelike, as Davy’s ability to bite monster cores lets him grow stronger, more vicious, and more capable.
Tales of Eternia Remastered brings us back to the beginning of the series. With a great localization and quality-of-life updates, you can’t skip this underappreciated gem.
Toy Story: Retro Roundup and Toy Story 3 Complete are both great. Retro Roundup is the hardest to recommend, but it has some interesting behind-the-scenes content I enjoyed. The updated visuals and resolution are a nice bonus, but the ability to rewind and play at your own pace makes it easy to digest. Toy Story 3 Complete is the clear standout, and if you play only one game from the collection, make it this one, thanks to its excellent, creative Toy Box Mode that makes you feel like a kid again.
Valor Mortis offers a unique setting with some excellent performances, and it’s clear the studio has the skill to deliver a memorable Soulslike experience. You get an exciting adventure with a welcoming challenge. It’s a unique Soulslike idea that mostly pays off, but it has its issues. Thankfully, nothing that’s going to detract from the gameplay experience enough to push people away, but ultimately, when the core systems come together, you’re getting an experience that’s rarely been done before.
Dragon's Dogma 2: Dark Arisen serves up a new land with a surprising amount of content. The move to the chilled north adds hours for returning players and sands off many of the rough edges of the base game. The downside, though, is that much of the friction is gone, and as much as I like streamlined experiences, I never once thought Dragon's Dogma needed it. The campaign is a surprising blast, with Norgan offering an excellent new land, a new loot system, and challenges to overcome.
While I'm glad that The Kingdom Hearts Collection [1〜3] exists, it has some caveats existing owners must consider, like the lack of save transfers (outside of the cloud versions), which is frustrating. There's no easier way to play the series to completion now, and frankly, it's about time current gen had its moment with these ports. There are hundreds of hours of games and cinematics to experience, with some of Square Enix'smost ambitious work from the early aughts on display.
Star Wars: Galactic Racer is a thrilling ride. Filled with exciting challenges and a roguelike structure, this game has more depth and content than I expected. I went in expecting a pretty standard racing game, but there are enough twists that every race feels like a thrill all the way to the finish line. Wins and losses are emotional, and hitting max speed and needling the final-lap obstacles while watching the Ram Jet's redline is unlike anything I've played, and it pairs so well with the Star Wars series.
The new content in Ghost of Yōtei: Complete Edition is unabashedly great stuff. After completing the platinum last year, I was excited to finally get new content, and it delivers: strong story paired with an addictive roguelike element. Between the new story expansion, Most Wanted, and Legends mode, there is no better time to dive into this tale of family and revenge. I just wish it came sooner.
Gears of War: E-Day feels like the first true Coalition Gears of War game. It's a shift away from Gears 4 and Gears 5, and it feels like the game the studio genuinely wanted to make, capturing what made the original trilogy special while finally pushing the series forward in its own way. They've taken the horror, brutality, brotherhood, and incredible gunplay that defined those games and used them as the foundation for something more modern. Expanded movement gives combat more freedom, while perks and modifications add another layer of experimentation, and the larger environments make Emergence Day feel like a genuine catastrophe happening around you. Gears of War: E-Day is incredible. Despite a handful of frustrations keeping it from perfection, it's one of the best games I've played this year.
End of Abyss is an adventure that is both difficult and satisfying, combining stunning graphics with some rather unpleasant visuals and offering a carefully designed exploration facility.
Ace Combat 8: Wing of Theves is an immensely satisfying entry in the long-running series. Between the tense air battles and great plane roster, there's something so satisfying about picking a fighter jet and rocketing into the skies. Celebrating its 30th anniversary this year, Bandai Namco's latest entry in the series delivers a best of entry with incredible single-player, thrilling multiplayer, and thrill of taking to the the skies wrapped into one game.
Another Eden Begins is a great step in the right direction for the series, but once you become strong enough, the challenge falls to the side. The cast you meet is great, and the game shows some strong elements, from the environments to the music. I had a blast exploring the places I visited and grew an earworm from the music. But that isn’t enough in today’s industry, and I wish they’d do something to bring a worthwhile challenge to the forefront.
Silent Hill: Townfall mostly succeeds at emulating what makes the series so beloved. It captures the tension-filled town, dense fog, puzzles, and sense of dread; Townfall excels. While Simon's abrupt appearance in St. Amelia is jarring at first, the slow burn that follows builds the tension well. The atmosphere feels like the older games and skews closer to them than Silent Hill f, with so many classic elements returning. Screen Burn knows what makes these games tick, but it also struggles to find the right balance.
Control Resonant is one heck of a follow-up to Control, with a setting twisted by a paranatural force that's perverted Manhattan into a supernatural playground. Remedy's somehow taken what makes them so unique in the industry and applied it to an open world that becomes what I can describe as a ethereal rollercoaster throughout New York. What unfolds is unlike anything else you'll play this year. Without a doubt, Resonant delivers a memorable return to the world of Control.
Fire Emblem: Fortune's Weave is an ambitious entry for the series, and it delivers a memorable experience that's hard to put down. Between the expansive Flame Lord campaigns, which feed into the Pale Raven campaign, there is a lot of story content to parse through. Many of the characters you meet are worth recruiting, and getting to know them over a meal is one of the better moments outside of training with them at the colosseum. What Nintendo has done with the latest Fire Emblem is nothing short of marvellous.
Marvel's Wolverine is a brutal, bloody return to Insomniac Games' Marvel universe, and it does a great job of expanding the existing world and scope. Logan may be an undeniably difficult character to play in a video game; however, the developers elevated what it means to play as Wolverine by crafting a mature story that jettisons the established expectations of an X-Men game. For all the blood and violence the character finds himself surrounded by, it's thanks to Liam McIntyre's performance that you can see how much Wolverine cares for those around him and tries to do right by them despite being an ultimate weapon. Marvel's Wolverine is easily Insomniac's best narrative work, with excellent character work to match.
Orbitals is one of those perfect games you finish in an afternoon with the right person. It's not particularily ambitious, but it doesn't need to be; rather, it delivers a great co-op experience that'll take you across the stars in a bid to save a space colony in your trust. Sitting down to play Orbitals will likely serve as a catalyst for your childhood of watching anime on weekends, and its stunning animation is hard to ignore.
As an Onimusha fan, this revival is excellent. The series isn't as big as some of Capcom's other series, but it is just as satisfying to sit down and play, and it's easily one of my favourite games of 2026. If you've played any of the other games recently, Way of the Sword modernizes every aspect of the series and elevates all the tenets the series is known for.
Resonance: A Plague Tale Legacy upended any expectations I had going in. By focusing on Sophia for this brilliant third outing, I'm impressed by how thoughtfully the lore of this world continues to evolve. How wrong I was, as Sophia is not only a skilled fighter but a strong woman who's clearly been through things and come out the other side all the better. While there is less focus on the titular Plague Tale, the world Asobo created grows without it feeling shoehorned into the larger ethos.