Alexander Loginov
With Lost Records: Bloom & Rage, struggling studio Don't Nod returns to its roots, offering a loyal audience everything they loved about Life is Strange. The slow-paced story may put off some action fans, but it builds to a powerful and shocking conclusion.
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Life is Strange: Double Exposure is a classic adventure with elements of detective about a brave and strong heroine with a special gift. The progressive bias spoils the overall picture a bit, but the new game is still the best thing that happened to the franchise in the last few years.
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Neva is not yet a modern classic, but it's one of those games that can be completed in a couple of evenings but is memorable for years to come.
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Lost in Play is an incredibly beautiful and exciting adventure that smears its target audience a little with simple puzzles for an adult audience and the lack of a coherent narrative. But, of course, with all the criticism, these 15 levels and four hours of play can give you a lot of fun and pleasure. And that's more than important now.
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Steelrising is an original product with an interesting setting, a study of the world and a fascinating plot, placed in the capsule of a simple Souls-game with simple graphics. But the world and history here outweigh the scales, causing me to lavish on high praise.
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The Dark Pictures: Little Hope is something akin to a good rollercoaster ride you can spend an evening or a two with. Sadly, there is not a lot of replayability, due to only one ending, albeit a quite unexpected one.
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Vaporum: Lockdown is quite an interesting take on Bioshock, with insanely hard puzzles, uninspiring plot, and boring enemy designs. But given how rare the setting is, it's not like you have a lot to choose from.
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You can clearly see that Amanita Design spend way more resources and time on Creaks, but the move from classic point-n-click gameplay was not very smooth. The game is massive and is undoubtedly gorgeous, but sometimes it feels like it's drags on for way too long and the gameplay becomes quite repetitive. The feeling of true excitement that you get for solving a head scratching puzzle is also nowhere to be seen. But all of that means very little when you take Creaks for what it is, especially if you look at it with a fresh pair of eyes.
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Paradise Killer is a very intriguing detective story with an interesting and deep world and well-developed characters, which suffers from a number of shortcomings.
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Even if the developers will manage to fix all the gamebreaking bugs with subsequent patches, the core issues like a weak battle system, mediocre plot and lazy worldbuilding are not going anywhere. The only thing that can motivate you to see this game through is Ary's never ending charisma and a chance to see some narrative closure.
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Shadows of New York is an unremarkable story that tries to hold your attention with relevant themes, but ultimately fails into abyss of triteness and weak presentation. If you crave some good vampire story, just read an Anne Rice novel, instead of wasting your time with this game.
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Redneck Ed: Astro Monsters Show shows some really stylish visual and great characters designs, but sadly the game is far from polished state, which is disappointing, given that it's not an early access release.
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