Essays on Empathy is a fairly niche product – the projects here are more intriguing than entertaining, and the relative lack of interactivity will be a red line for many people. On the other hand, for those with a strong interest in narrative design and on the joys and pitfalls of indie development, this collection is a rare and valuable insight into a team who are undoubtedly forging their own unique and admirable path.
It may be more modest in its aspirations than the sprawling open-ended RPG some may have expected, but like a wolfpack on the hunt Earthblood is very efficient at what it does. Its story, characters and scope may leave something to be desired but its use of the lore is intriguing and its stealth and combat components are equally compelling. A pleasant surprise, Earthblood hopefully bodes well for future World of Darkness games.
Looked at as a puzzle game, or as a strictly entry-level stealth adventure, El Hijo has a lot to recommend it. It has a distinctive and attractive look, and a charm all of its own. Those looking for a genuinely emergent or inventive stealth experience, however, will be better served elsewhere.
Gamers who love it when a plan comes together are better catered to than ever, and while they will enjoy much of Partisans 1941, they may prefer instead to revisit one of the new giants of the genre. This particular war story may be best left to the completists.
Pendragon is an extremely dynamic and adaptable narrative experience, and one which makes excellent use of the rich source material of Arthurian legend. Players looking for a highly replayable experience will thrive in this depiction of Britain, with its plethora of meaningful choices, stained-glass graphics and serene music.