Coming into DMC5 as a fan of the series, I had high hopes for DMC5. I’m happy to say those hopes were met and even Exceeded in some respects. While there is room to improve in some critical areas, primarily in level design, DMC5 kicks ass, in Style.
While there is some fun to be had, especially in local multiplayer, the overall experience is more underwhelming than not. That makes this game very difficult to recommend to all but the most rdent kart racing or Nickelodeon fans. Even within those camps, who are more apt to overlook flaws with NKR, the experience leaves a lot to be desired.
The more important question, as always, remains if the the story and gameplay are to your liking or not. To that end, I’m more on the reserved side of the equation, finding some value in both elements, but not enough to give this remaster a strong recommendation.
Compared to the first DLC, Turf Wars is much more combat focused. Overall, I didn’t like it as much as the first DLC, not because combat isn’t fun, but it’s gotten quite repetitive and tedious. Still, I suspect part three, arriving next month, will strike a better balance overall, as it completes the City That Never Sleeps story arc.
Overall, Darksiders 3 is a good game, and at times it’s very good. It’s just regrettable that it’s not better given the quality of the first two games and the long wait since DS2. Some of the issues can be patched, and may very well be in time; but at least for now, Darksiders 3 falls short of expectations.
The ending of this first installment of the DLC certainly ends on a cliffhanger, leaving us excited for November's content. Whether you play it now or wait until all three DLCs are out, The Heist is definitely worth the price of admission and the four hours it takes to complete.
In sum, Marvel's Spider-Man is not only the best Spider-Man game to date, and one of the best games this year, but it's also the best superhero game since Arkham Knight. It's sure to appeal to any fan of Spider-Man, superhero games, or open world sandbox games in general.
On the whole, Soulcalibur VI does an excellent job of advancing the series while also stay true to its roots. Character creation, two new battle mechanics, new playable characters, two story modes, online play — there's a lot of meat here for fight-hungry fans to dive into and it's crafted and presented with the skill we've come to know from Project Soul.
In sum, Lamplight City is a bit of a departure from a typical point and click adventure, but it more than holds its own. While a little bit light in terms of gameplay and difficulty, it's well compensated for with good characters, stories, multiple endings per mystery, and a fine presentation. Any fan of the genre or a good mystery should give this a serious look.
In sum, it seems like the vision of State of Mind was bigger and more robust than its end result. The core idea is interesting, but the execution fizzles out early and doesn't recover. Still, if you're into sci-fi and are looking for a game to roll through on a lazy Saturday, you could do worse than State of Mind.