Paul Sullivan


87 games reviewed
77.6 average score
80 median score
58.6% of games recommended
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Mar 15, 2022

If you’re not familiar with Destiny, it all probably sounds pretty overwhelming. That’s because it is. Destiny 2 has a dumptruck full of mechanics, concepts, and items, and it will take you a long time to figure everything out. What’s important is that getting to the light level cap, or doing the raid, or maxing out faction rep isn’t necessary to have a good time. The game still plays phenomenally, and the balance the new activities strike make The Witch Queen an ideal place to give Destiny 2 another shot. It worked for me, and well, if you knew exactly how much I’d grown to despise helium coils and faction rep, you’d be shocked I came back at all. But come back I did, and I won’t be putting Destiny 2 down for a very, very long time.

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Feb 14, 2022

So while Horizon Forbidden West isn’t changing the rules of the genre, it’s an excellently crafted, entertaining, and satisfying adventure. It looks phenomenal and offers a sandbox of gameplay that remains just as unique as the original. Is it more of the same? In a way, I suppose. But I know I wouldn’t say no to more of Horizon Zero Dawn as it was 5 years ago, and Forbidden West is an improvement in nearly every way.

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91 / 100 - Forza Horizon 5
Nov 4, 2021

At its core, Forza Horizon 5 is about having fun behind the wheel. It’s technically excellent and plays brilliantly, but it never takes itself too seriously. I mean, I jumped a pinata float off a mountain at one point. That balance makes the Horizon series the most grin-inducing racing games out there, and arguably one of the largest feathers in Xbox Game Studios’ cap.

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Sep 27, 2021

Where Ratchet & Clank: Rift Apart took an old formula and brought it into the modern era, Kena: Bridge of Spirits’ approach was more adherent to the old ways. The technical aspects are phenomenal and thoroughly current, but the game itself relies heavily on the old way of doing things. Limited paths. Contrived situational limitations. Collectables galore. You likely already know if that’s something you’re interested in playing, and I personally believe they’ve done an admirable job here. Especially for a first crack.

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Sep 23, 2021

Hideo Kojima is the physical manifestation of the Director’s Cut. Often times his idea of a nice neat package is like having a 6 hour version of 2001: A Space Odyssey, but I’m ever so grateful for his presence in our industry. He’s not scared to take chances and make something people don’t like, and more often than not, he makes things I like or can at least appreciate. Death Stranding is some combination of all those things. I appreciate it, enjoy playing it, and on this third playthrough became more convinced than ever that there’s something really special here for those willing to take the time to stare at their boots.

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Sep 8, 2021

Set in an idyllic town, amongst the harmony of nature, Life is Strange: True Colors might appear to be an escapist fantasy. But it has something to say. Subtly, and most importantly effectively, it reflects its characters and themes onto the player. It’s a timely reminder of the importance of empathy, and an adventure that ultimately kept me glued to it from start to finish.

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70 / 100 - 12 Minutes
Aug 23, 2021

While I was intrigued by the narrative, and enjoyed the performances, Twelve Minutes was an experience I’d had enough of by the time I completed it. There are just enough seams, jank, and clunk around that the act of playing the game felt like a task at times. I absolutely applaud the effort though. Twelve Minutes is an audacious first crack at a unique narrative structure, and one that will certainly lead to more refined and robust takes on this style of experience.

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Jun 8, 2021

Ratchet and Clank: Rift Apart has something for almost everyone. Fast and satisfying combat and gameplay, absolutely jaw-dropping good looks, a fantastic score, and narrative design, writing, and acting that could be plugged right in as the next Pixar film.

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May 25, 2021

The story of Commander Shepard as told through Mass Effect Legendary Edition is excellent. It was groundbreaking a decade ago, and it’s still a powerful tale open to interpretation. Veterans of the franchise need not hesitate: this is a faithful polishing of the original games, with thoughtful changes that modernize the experience. If you’ve never taken a trip with the crew of the Normandy, there’s no better time than now. There’s a mammoth amount of quality content in the Mass Effect trilogy, and it’s all well worth the time investment.

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80 / 100 - It Takes Two
Apr 5, 2021

It Takes Two is a dazzling adventure filled with more mechanics than you can shake a stick at. Working together throughout the mesmerizing set of levels is compelling and full of hearty chuckles, but sadly the story falls short of that bar with inconsistent tone and a lack of perceptible character growth along the way. It’s still well worth your time and energy, just don’t expect to be as emotionally invested in the journey as you might have been with Hazelight’s past work.

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75 / 100 - The Medium
Jan 27, 2021

As a whole package The Medium is very much a story of compromise. For all its successes in visual storytelling and interesting setting, it’s collared by poor pacing and dated game design. Still, it’s well worth a look for history buffs and those fascinated by the unknown. So what lies beyond? It’s still up for debate. In the present, The Medium offers an intriguing possibility to puzzle on.

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92 / 100 - Hitman 3
Jan 19, 2021

The locations and level designs in Hitman 3 are among the best IO Interactive have built.

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40 / 100 - Cyberpunk 2077
Dec 19, 2020

So is this a good game? Yes, sometimes, but only if they manage to sufficiently patch it.

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Nov 30, 2020

Sackboy: A Big Adventure represents a nearly forgotten genre of game, and represents it in fine fashion. Competent if not revolutionary platforming propels Sackboy through a stunning world full of fun set pieces and clever writing, while an approachable challenge level opens the experience to all skill levels. It’s about having fun, and Sackboy’s first full adventure absolutely succeeds.

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81 / 100 - The Pathless
Nov 12, 2020

The Pathless is a great game. It’s beyond stunning, with a remarkable soundtrack and phenomenal sense of place. Refined traversal mechanics do a lot of the heavy lifting, while puzzles and boss battles could use an extra dose of variety. Though the formula gets tired by the end of the tale, The Pathless proudly stands among giants of the genre like Journey.

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Though it’s not as polished as the 2018 original, Spider-Man Miles Morales is a smashing success. It looks sensational and is an absolute riot to play. Miles’ story brings all the drama and feels it needs to, and highlights a community outside what’d normally be on the drawing board for a game like this. Despite some bugginess, this is the game you want to show off your impressive new hardware. I can guarantee I’ll be slinging from Harlem to Hell’s Kitchen daily for the foreseeable future.

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93 / 100 - Astro's Playroom
Nov 6, 2020

Alas, Astro’s Playroom is only a few astonishing, magical hours long. There are lots of collectibles to go after and a leaderboard driven speedrun mode, but when I finished I was still hungry for more. And that’s kind of the only criticism I can levy against it. The way it leverages PlayStation’s history, I can’t wait to see what irresistible creation Team ASOBI comes up with next. In the here and now, Astro Bot has earned a place in my heart among the very best of PlayStation’s franchises.

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92 / 100 - Hades
Oct 27, 2020

Hades is a hell of a good time. It’s tight and responsive, with vast depth beyond the surface levels you’ll need to technically complete it. It looks great, sounds better, and does a masterful job of keeping you moving forward in both story and mechanics. Hades is without doubt one of the best roguelite games to date, a new high point for Supergiant Games, and a dark horse contender for game of the year lists this fall.

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Jun 12, 2020

A truly brilliant package.

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55 / 100 - Gears Tactics
Apr 27, 2020

Gears Tactics tries some new things, but ultimately results in a game that’s less tactics oriented than the name suggests. It’s a competent experience, but completely whiffs on character with a lackluster story and every tool is a hammer class design.

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