Suhyung Jung
A title that feels incomplete in every perspective. At least the Vampire hunting was a good experience, but only the boredom and stupid AI are the ones that fill the hollow open-world. On top of that, a lot of bugs and insufficient optimizations are making the experience even worse.
Review in Korean | Read full review
Puzzles using divers, deep-sea and possession succeed to increase immersion in early game. The atmospheric monochrome graphic and heart-warming soundtracks are also unforgettable. However, the puzzles are a bit too much simple and repetitive, as well as the narrative seems to fail keeping the tension till the end.
Review in Korean | Read full review
This game has lost even its fun due to the three-year delay in development. It shows a combat system like a puppetshow and a hollow open world which only have frames at all.
Review in Korean | Read full review
Except for combat system, Daksburg is disappointing. short of contents and shallow systems to grow character makes you easily be sick of it.
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The game's concept and setting - a resistence running a gun shop in the dystopian cyberpunk world - were interesting. On the other hand, the shooting part is boring and store managing part is as lifeless as an empty can. Lastly, it is almost impossible to believe that the game is officially released because of so many bugs. It even made me feel like I paid to become a QA.
Review in Korean | Read full review