Brian Connor


13 games reviewed
75.4 average score
78 median score
38.5% of games recommended
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82 / 100 - Elite: Dangerous
Jan 4, 2015

There's definitely a strong core game principle here, and all my problems with it are ones that can be solved with some continued developer TLC. Flying your ship feels good, the galaxy accurately conveys an immense sense of scale, the use of real life stars and planets adds an amazing sense of wonder, and the trading and combat systems have strong cores. Overall, Elite: Dangerous is really cool, but mostly as a tease of what it could be. I genuinely hope the developers continue to support it as they have thus far, because this game is just a few more levels of progression away from being truly incredible.

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Dec 17, 2014

Scoring Valkyria Chronicles is really difficult for me. On one hand, I didn't necessarily enjoy the gameplay. On the other hand, the story was enjoyable and this really is an excellent PC port both visually and how smoothly it runs. For a game that came out in its original form so long ago, I tend to place more value on how well they ported the game to PC than how much I personally enjoyed it

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76 / 100 - This War of Mine
Dec 1, 2014

In terms of gameplay I found This War of Mine a little tedious and slow. I mostly wanted to hustle through the gameplay parts so I could see the story and my characters develop. It's not an amazing GAME, but it's an amazing experience.

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70 / 100 - Sneaky Sneaky
Nov 23, 2014

There is no question people enjoy playing mobile games. Seriously guys, put this game out on mobile! A simple platform change would change my impression of Sneaky Sneaky from shallow but well made and affordable PC game to fantastic, engaging, and addictive mobile game. Make it happen, Please!

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Oct 29, 2014

BUT when a game is walking a path this well-trodden it needs to be better than pretty good. We have "pretty good" rogue-likes coming out monthly. We have "pretty good" pixel-art games coming out weekly. That doesn't make this game any less good, but it certainly does make it much less likely to garner any attention or acclaim, and deservedly so. Dungeon of the Endless lacks that one thing, the element that pushes it over the top into the exceptional. That piece that sets it apart from the pack just isn't there. That's my endorsement of Dungeon of the Endless. Is it good? Absolutely! Is it a must-play? Probably not.

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Civilization: Beyond Earth does essentially nothing new, but you know what? That's probably fine with most people who have experienced the franchise before. It still does what it does incredibly well, and every new campaign in a Civilization game brings originality and variety on its own. I thought the extra-terrestrial setting was badly wasted, but even without any real innovation it's still a very solid game, just not one that's much different from Civilization: V.

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Oct 20, 2014

Styx's stealth is less "Master of Shadows" and more like the lyric from his namesake band "This jig is up. The news is out. They finally found me."

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84 / 100 - Fenix Rage
Oct 3, 2014

Fenix Rage is a fantastic inspired speed-platformer, with just enough uniqueness to make it a definite play for fans of the genre.

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81 / 100 - Endless Legend
Sep 25, 2014

Daunting to an almost discouraging degree at first, but once you get the hang of it you'll get sucked right in, and afterwards you'll probably need a cooling off period before trying again. But you WILL try again.

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80 / 100 - Minimum
Sep 24, 2014

There's very little Minimum does wrong, and quite honestly I really look forward to convincing a few more of my friends to pick it up so I have more excuses to keep playing.

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