Will Silberman
DK Island and Emerald Rush is a dichotomous, albeit controversial, DLC addition to the already fantastic Donkey Kong Bananza. The former is a love letter to DK's past; it's a letter that is best appreciated by those who want that trip down memory lane. The latter, though, is a highly replayable and ever-so-engaging roguelite mode that takes things up several notches to truly test your mastery of Bananza's mechanics. You shouldn't consider this DLC unless you've completed Bananza or intend to do so.
Draknek and Friends' The Electrifying Incident: A Monster Mini-Expedition lives up to its name as a bite-sized thinky game. While it strikes the sweet spot of puzzle solving without giving too much away, it may be seen as too difficult. Don't give up, though – it's worth it for the hour-or-so it'll take to reach the end.
Capcom's decision to delay Street Fighter 6 to the Nintendo Switch 2 should be celebrated, as they succeeded in packing a big punch despite the Switch 2's small package. It runs like a dream and lacks the graphical compromises that many Switch owners may be accustomed to seeing from AAA games. If you've been patiently waiting for a next-gen fighting title to take on the go, Street Fighter 6 is the breakout fighting game for the Nintendo Switch 2 launch.
Crashlands 2 has been worth the wait, especially for those who want a simple crafting and farming game that can be played on an iPhone or PC. Its tongue-in-cheek charm, dubstep silliness, and approachability make it worth playing for hours on end…so long as you get past its initial learning sluggishness.
If I was to call MainFrames a proof of concept, I would be grossly overlooking its stellar presentation of byte-sized platforming as a little floppy disk. Yes, it's difficult at times, but just about anyone can reach its end credits within a few hours. Developer Assoupi has nailed the platforming formula to a T; I can't wait for more!
Rome was not built in a day. The wonders in Civilization VII take a good many turns to be built and come at the cost of food, happiness, and a city's production. With the new 1.1.0 update to Civilization VII, it's clear that Firaxis understands what needs to be fixed for the future of the game and is already on track to improve UI, AI, and more of what makes the Civ series so great.
Overall, I'm torn about Everhood 2. Its rhythm-based battles are unlike any RPG I've played before. Its soundtrack is incredible. Walking through emptiness and seeing delayed payoffs from the worldbuilding side, though, makes the game feel less fun than it should be. I enjoyed Everhood 2, but I wish that I spent more time in the rhythm battles than exploring.
I loved Star of Providence to the point of having trouble putting it down because of its fast-paced shmup gameplay, punishing bullet hell patterns, and replayability. Defeating its astoundingly difficult boss battles is satisfying and encourages the player to improve mechanically and thoughtfully. If you make it to the Hard mode, you'll be treated to bullet patterns that will test your dexterity like few others have done before.
As a longtime Yakuza fan, Like a Dragon: Pirate Yakuza in Hawaii is the Goro Majima game I've always dreamed of and somehow more unhinged than ever before. Ryu Ga Gotoku has outdone themselves once again and I'm so excited for players to get their hands on the helm to take Yakuza's version of a naval RPG for a spin.
Momodora: Moonlit Farewell is beautifully simple, perhaps to a fault. Switch owners who take the chance on this 8-hour metroidvania will enjoy its fluid combat, glittery spritework, and mild platforming. I'm sad to see the Momodora series conclude, but I have hopes that developers Bombservice continue to design gorgeous metroidvanias.
Arc System Works' -Guilty Gear Strive- is an excellent Switch game and definitely the best bang-for-your-buck if you haven't yet gone down the Guilty Gear rabbit hole. It is one of the most accessible fighting games on the market, making it a satisfying pick for casual and competitive Switch owners wanting to join the fray.
In some ways, Threefold Recital does an excellent job in telling a thoughtful tale of beastlings bound to Daoist philosophy. In other ways, I was a smidge disappointed in the driving forces behind that storytelling and the simplicity of the platforming. It's not the most memorable platformer outright, but if you're in the mood for a compelling narrative with some light platforming and other minigames, look no further than Threefold Recital.
I have faith that more can, and will, be done with Attack on Titan VR: Unbreakable. Despite it leaving Early Access tomorrow, there's a heavy focus on an arcade-styled Titan-slaying experience with mind-blowingly exhilarating movement…and little else. This is a game that I can see myself playing and replaying with friends so long as they're fine with Unbreakable's quirks.
At the end of the day, Rita's Rewind wins me over on the nostalgia bomb of Mighty Morphin' Power Rangers content. It's the complete audio-visual package of 90s aesthetic with a welcome evolution of the MMPR gameplay loop. Some of this gameplay loop may be frustrating and unforgiving, but it's still a hell of a lot of fun.
I'm left thinking that Parry Nightmare is meant to be a starter bullet hell title for players unfamiliar with the genre – only because of its brevity and simplicity. While it lacks traditional bullet hell variance and depth to ensure replayability, it contains enough nuance to tell an interesting story while the eyes and ears are treated to a stunning art style and jazzy soundtrack.
Antonblast is a blast, literally. Its high-octane platforming meets speedrunning is a love letter to everything Wario fans love and have wanted for years, but highly more profane and chaotic in all the right ways. Summitsphere's platformer is not one to miss, folks.
La Grange and Fireshine Games have created a unique deckbuilder featuring a fresh froggy thematic in the form of Toads of the Bayou. It might need some additional deckbuilding design depth, but it has enough to hold players over for several roguelike runs.
The end result of The Rise of the Golden Idol is one of great success. In the midst of a multitude of puzzles and point-and-click gameplay is a gem that is worthy of the best thinky game of 2024.
Metal Slug Tactics is refreshing, leaning into its roots as a charming 90s arcade title while reinventing itself as a tactical RPG. You needn't be a Metal Slug fan to enjoy the amount of depth here – it's a treat of highly engaging gameplay and a must-listen of a soundtrack. I want more from Leikir Studio and sincerely hope they make the UI more user-friendly to ease the learning process.
Squirrel with a Gun is charming and a nutty idea at first glance. It's better enjoyed in small bursts as to keep its small supply of silliness enjoyed to the fullest extent. If you've ever wanted to go nuts being a squirrel with a large arsenal of guns, this is the simulation for you.