John-Paul Jones
- Shenmue
- Final Fantasy VII
- Battlefield Bad Company 2
John-Paul Jones's Reviews
Sure enough with its relatively simplistic challenge, brisk battles and unspectacular presentation, The DioField Chronicle will likely struggle to find an audience among the burgeoning throng of armchair generals looking for their next tactical fix. For everyone else however who would like to a dip a toe or two in those genre waters, The DioField Chronicle is the sort of easily accessible, dip-in/dip-out tactical RPG that you need in your life right now.
Though the actual core mechanics of flying and fighting dragons in Century: Age of Ashes are both hugely satisfying and ably complimented by a decent set of game modes, the presently hefty paywalled economy means that players have little choice than to dive into their own pockets to buy the shinier cosmetic items. Coupled with a wildly inconsistent level of technical performance, it's clear that while developer Playwing has an intriguing online multiplayer effort on their hands, more work is required to balance out its economy and iron out the performance issues that otherwise detract from a highly enjoyable offering.
It may take time getting to show it, but Hokko Life is a delightfully deep and engaging community sim that lets you move at your own pace. Patience is very much required to see the best of it.
By maintaining its easily accessible JRPG mechanics, gorgeous tabletop aesthetic and engrossing narration, Voice of Cards: The Beasts of Burden manages to elevate itself above its Voice of Cards brethren thanks to a neat, Pokémon style monster collection mechanic. Much more than just a token inclusion, this new monster collecting mechanic not only expands the player's arsenal in battle, but provides ample additional incentive to explore The Beasts of Burden's painterly, card-flipped lands far and wide in search of rare monsters to recruit.
Shifting the action from both the muddy trenches of the Western Front and the snow-dappled rural expanses of the Eastern Front to the blood-soaked peaks of The Great War's arguably most sophisticated theatre of conflict, developers BlackMill Games and M2H have excelled themselves with Isonzo. A thoroughly thoughtful and visceral first-person shooter where tactics and strategy are valued equally to a quick trigger finger, Isonzo isn't just the best entry in the WW1 Game Series to date, it also happens to be one of the best tactical multiplayer shooters full stop.
Certainly representing the definitive version of the flawed but ultimately enjoyable Biomutant on PlayStation consoles, Biomutant's PS5 debut largely erases the performance issues and instability that plagued the PS4 version of the game, delivering a handsomely made open-world adventure that can be enjoyed by gamers of all ages.
If you're the sort of person who saw martial arts movies in your teens (or younger) and immediately started mimicking scraps with your best mates as you left the cinema, then Midnight Fight Express is for you. Jacob Dwinzel feels like he is aspiring to be the games industry's equivalent of The Raid and Gangs of London director Gareth Edwards and cannot wait to see whatever violent delights this acolyte of cinematic violence comes up with next. For anyone else with even a passing affection for roaming brawlers, Midnight Fight Express boasts some of the most satisfying combat I have experienced in any game of the last few years and on that fact alone carries it to a high recommended indeed.
There's no denying that The Last of Us Part I might be a tough sell to folks who expected a reworked content offering in line with the overhauled audiovisual presentation and other technical advances. For those with accessibility needs, the lucky few who have yet to experience The Last of Us at all or even just the number of players who want to immerse themselves in the ultimate form of Naughty Dog's opus, The Last of Us Part I makes a more than compelling case for its existence and stands shoulder to shoulder with the best games on PS5.
In the end, though Turrican Anthology Vol. 2 doesn't feel quite as essential as its predecessor, the inclusion of both Turrican 3 and Mega Turrican, not to mention Super Turrican 2, still makes this ensemble of side-scrolling, platforming shooter retro goodness a worthwhile venture for fans of the genre.
The fact remains however that Marvel's Spider-Man Remastered is easily one of the best superhero games on PC, at least until Marvel's Spider-Man: Miles Morales rocks up very shortly anyhow, and fans of drop-dead gorgeous open world action adventures that do tremendous justice to the original source material will find very much to love here. Quite simply, Marvel's Spider-Man Remastered turbocharges the superhero genre on PC and it has been a long time coming.
All in all, Turrican Anthology Vol. 1 does a commendable enough job of packing together a handful of retro shooters from yesteryear that are still a lot of fun to play and boast refreshingly non-linear level design for the most part. Throw in a smattering of visual tweaks and a superb map system and it soon becomes apparent that Turrican Anthology Vol. 1 is a no-brainer purchase for anyone who has even a passing fondness for side-scrolling platforming shooters.
A beautifully paced and emotive narrative adventure with some standout vocal performances, what South of the Circle lacks in terms of substantive gaming meat it more than makes up with an intelligently curated, heart-tugging tale that remains long in the memory after you've put the controller down. Holding up a mirror to our own era of social, political and economic turmoil, South of the Circle provides the sort of expertly crafted and keenly felt warm emotional storytelling that we could all perhaps do with right now.
Quite simply Severed Steel is one of the most downright entertaining shooters to come out this year. Sure it doesn't boast the most comprehensive offering from a content perspective and genre fiends looking for a token narrative to go with their serving of face-gunning may well be disappointed, but Severed Steel bends and in some cases breaks the traditionally rigid rules of the FPS genre to often giddy effect. The end result is the sort of gloriously freewheeling, acrobatic first-person shooting extravaganza which aims to demonstrate that innovation in the genre doesn't have to just begin and end at the the gun clasped tightly in your hands.
In the end, Bright Memory: Infinite feels like an advert for a much larger, much more ambitious game and the price tag (around $15 or so), reflects that. Bright Memory: Infinite both absolutely looks and plays the part of a furiously assured shooter with resoundingly empowering combat, it's just a shame that the relatively emaciated amount of content that surrounds its otherwise excellent core makes Bright Memory: Infinite feel much more like a taster for something more ambitious to come rather than anything else.
A straightforward recreation of 1980s computer adventure games through the lens of pulp fiction. Mothmen 1966 is a brief, but enchanting, paranormal experience that has real love for all aspects of its fusion.
With more time in development and tweaks here and there to its overall design, Firegirl: Hack 'n Splash Rescue DX could really have been something. As things currently stand however, the superb premise, gorgeous visuals and compelling platforming roguelike gameplay all feel stifled under the weight of some really nasty game breaking bugs that make the game almost impossible to play for any decent period of time. A real shame.
Though structurally identical to the previous Capcom Arcade Stadium collection of retro goodies, Capcom Arcade 2nd Stadium nonetheless remains an easy recommendation thanks to its assemblage of still enjoyable and well emulated classics that are given the sort of love and sheen that each has long deserved.
While DNF Duel isn't quite able to unseat Guilty Gear Strive, what Nexon and Arc System Works has conjured here is nonetheless deeply worthy of commendation. A welcoming, two-dimensional fighter boasting a honeyed aesthetic that caresses both the ocular and aural senses, DNF Duel makes a great representation as a fantastic entry point for genre newcomers, as well as being a reliable source of instant gratification for brawling stalwarts.
Between the poor, blocky visuals, the array of glitches and bugs, the sub-standard UI and lack of any attention given to making the game more accessible to a contemporary audience, it saddens me to admit that Blade Runner: Enhanced Edition should be avoided at all costs. Tragically, this is because under all of this scarred and badly implemented design, there's a roundly excellent and atmospheric detective yarn just bursting to come out, but is now seemingly condemned to be lost to time, like tears in the rain.
It's perhaps ironic that in a game where so much of the exploration and world building physically exists in a space without any atmosphere, that Deliver Us The Moon is absolutely overflowing with the stuff. From the claustrophobic sensation that almost every minute of its playtime exudes, through to the detailed modelling of its real-world adjacent world and the carefully constructed yet involving plot, Deliver Us The Moon is a slow-paced, if thoroughly captivating adventure thriller that is living its best life on PlayStation 5.